Amiga: route non-menu messages from DoMenuScroll to ProcessMessage
DoMenuScroll dropped IDCMP messages for non-owner windows -- so a resize of WIN_INVEN or close-gadget on WIN_OVER during a menu never reached the game state. Forward those to ProcessMessage; VANILLAKEY/RAWKEY stay with the menu.
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@@ -53,6 +53,7 @@ void SetPropInfo(struct Window *win, struct Gadget *gad, long vis, long total,
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struct Window *OpenShWindow(struct NewWindow *nw);
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void CloseShWindow(struct Window *win);
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int ConvertKey(struct IntuiMessage *message);
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void ProcessMessage(struct IntuiMessage *message);
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int kbhit(void);
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int amikbhit(void);
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int WindowGetchar(void);
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