Hallucinatory liquids for water, lava, and acid
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@@ -401,6 +401,7 @@ E char *FDECL(distant_monnam, (struct monst *, int, char *));
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E char *FDECL(rndmonnam, (char *));
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E const char *FDECL(hcolor, (const char *));
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E const char *NDECL(rndcolor);
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E const char *FDECL(hliquid, (const char *));
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E const char *NDECL(roguename);
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E struct obj *FDECL(realloc_obj,
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(struct obj *, int, genericptr_t, int, const char *));
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