Hallucinatory liquids for water, lava, and acid
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@@ -1621,7 +1621,7 @@ int magic; /* 0=Physical, otherwise skill level */
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deltrap(t_at(u.ux, u.uy));
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break;
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case TT_LAVA:
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You("pull yourself above the lava!");
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You("pull yourself above the %s!", hliquid("lava"));
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u.utrap = 0;
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return 1;
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case TT_BURIEDBALL:
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