Hallucinatory liquids for water, lava, and acid
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@@ -315,7 +315,7 @@ struct obj *pick;
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pline("Doing that would probably melt %s.", yname(pick));
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return PICKLOCK_LEARNED_SOMETHING;
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} else if (is_pool(u.ux, u.uy) && !Underwater) {
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pline_The("water has no lock.");
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pline_The("%s has no lock.", hliquid("water"));
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return PICKLOCK_LEARNED_SOMETHING;
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}
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