fix #H5547 - named vampire shapeshifting message
Report was about "Pet vampire" but the relevant aspect was that the vampire had been assigned a name, not that it was tame: You observe a Hilda where a Hilda was. Investigating this has uncovered two other bugs, one potentially serious. m_monnam() overrides hallucination but seems to be getting used to some situations where hallucination should be honored (several instances). Dynamically constructed format strings are including monster or object names in the format (rather than the usual use as arguments), so player assigned names containing percent signs could cause havoc (a few instances). This fixes some of the former and one of the latter, but doesn't deal with various other cases revealed by grep.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 monmove.c $NHDT-Date: 1463704424 2016/05/20 00:33:44 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.87 $ */
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/* NetHack 3.6 monmove.c $NHDT-Date: 1496531115 2017/06/03 23:05:15 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.90 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1625,13 +1625,11 @@ struct permonst *ptr;
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boolean domsg;
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{
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int reslt = 0;
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char fmtstr[BUFSZ];
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char oldmtype[BUFSZ];
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/* remember current monster type before shapechange */
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Strcpy(oldmtype, domsg ? noname_monnam(mon, ARTICLE_THE) : "");
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if (domsg) {
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Sprintf(fmtstr, "You %s %%s where %s was.",
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sensemon(mon) ? "now detect" : "observe",
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an(m_monnam(mon)));
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}
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if (mon->data == ptr) {
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/* already right shape */
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reslt = 1;
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@@ -1639,9 +1637,13 @@ boolean domsg;
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} else if (is_vampshifter(mon)) {
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reslt = newcham(mon, ptr, FALSE, FALSE);
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}
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if (reslt && domsg) {
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pline(fmtstr, an(m_monnam(mon)));
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pline("You %s %s where %s was.",
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!canseemon(mon) ? "now detect" : "observe",
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noname_monnam(mon, ARTICLE_A), oldmtype);
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}
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return reslt;
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}
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