From 353838c1a62a3a924a4727edc2fb29d74f2a1909 Mon Sep 17 00:00:00 2001 From: nhmall Date: Fri, 23 Feb 2024 09:41:53 -0500 Subject: [PATCH] follow-up to nethackw.exe vertical menu row adjust Commit 7e452018a6a9618d33b1173dbe223ec8682e4baa resolves #1094 --- doc/fixes3-7-0.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 72d362ff2..7b9a8732f 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1965,10 +1965,10 @@ Windows: when VIRTUAL_TERMINAL_SEQUENCES was not defined, the preprocessing Windows: original fix for GLYPH_UNEXPLORED background tile merging resulted in a new issue where the map wasn't being cleared on level changes Windows: don't dupstr the return value of setlocale if it is NULL -Windows: nethackw.exe was vertically spacing out menu items based on +Windows: nethackw.exe calculated vertical spacing for menu items based on the height of the tileset in use, even though the tiles in the menu were drawn at the default height of 16 anyway; get rid of - the extraneous vertical spacing between the menu rows + the extraneous vertical spacing between menu rows X11: fix build failure if STATUS_HILITES is disabled X11: was still initializing map to 'stone' instead of 'unexplored' after they became separate glyphs