Convert math.random percentage computations into percent()

This commit is contained in:
copperwater
2020-02-29 17:04:26 -05:00
committed by Pasi Kallinen
parent c4bb3c904f
commit 35a2f6e3ed
21 changed files with 76 additions and 76 deletions

View File

@@ -52,16 +52,16 @@ des.non_diggable(selection.area(60,02,73,17))
des.object({ id = "statue", x=68,y=10,buc="uncursed",
montype="knight", historic=1, male=1,name="Perseus",
contents = function()
if math.random(0,99) < 25 then
if percent(25) then
des.object({ id = "shield of reflection", buc="cursed", spe=0 })
end
if math.random(0,99) < 75 then
if percent(75) then
des.object({ id = "levitation boots", spe=0 })
end
if math.random(0,99) < 50 then
if percent(50) then
des.object({ id = "scimitar", buc="blessed", spe=2 })
end
if math.random(0,99) < 50 then
if percent(50) then
des.object("sack")
end
end