Convert math.random percentage computations into percent()
This commit is contained in:
committed by
Pasi Kallinen
parent
c4bb3c904f
commit
35a2f6e3ed
@@ -52,16 +52,16 @@ des.non_diggable(selection.area(60,02,73,17))
|
||||
des.object({ id = "statue", x=68,y=10,buc="uncursed",
|
||||
montype="knight", historic=1, male=1,name="Perseus",
|
||||
contents = function()
|
||||
if math.random(0,99) < 25 then
|
||||
if percent(25) then
|
||||
des.object({ id = "shield of reflection", buc="cursed", spe=0 })
|
||||
end
|
||||
if math.random(0,99) < 75 then
|
||||
if percent(75) then
|
||||
des.object({ id = "levitation boots", spe=0 })
|
||||
end
|
||||
if math.random(0,99) < 50 then
|
||||
if percent(50) then
|
||||
des.object({ id = "scimitar", buc="blessed", spe=2 })
|
||||
end
|
||||
if math.random(0,99) < 50 then
|
||||
if percent(50) then
|
||||
des.object("sack")
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user