From <Someone>: a couple of improvements to the user interface:
- fixed charset value for fonts - wrap long lines in the message window (there is a #define to switch it on and off) - multiple display modes for map
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@@ -8,6 +8,24 @@
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#include "config.h"
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#include "global.h"
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HWND mswin_init_map_window ();
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void mswin_map_stretch(HWND hWnd, LPSIZE lpsz, BOOL redraw);
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#define NHMAP_VIEW_TILES 0
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#define NHMAP_VIEW_ASCII4x6 1
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#define NHMAP_VIEW_ASCII6x8 2
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#define NHMAP_VIEW_ASCII8x8 3
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#define NHMAP_VIEW_ASCII16x8 4
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#define NHMAP_VIEW_ASCII7x12 5
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#define NHMAP_VIEW_ASCII8x12 6
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#define NHMAP_VIEW_ASCII16x12 7
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#define NHMAP_VIEW_ASCII12x16 8
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#define NHMAP_VIEW_ASCII10x18 9
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#define NHMAP_VIEW_FIT_TO_SCREEN 10
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int mswin_map_mode(HWND hWnd, int mode);
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#define ROGUE_LEVEL_MAP_MODE NHMAP_VIEW_ASCII12x16
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#endif /* MSWINMapWindow_h */
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