From <Someone>: a couple of improvements to the user interface:

- fixed charset value for fonts
- wrap long lines in the message window (there is a #define to switch it on and off)
- multiple display modes for map
This commit is contained in:
nethack.allison
2002-01-18 00:42:04 +00:00
parent 82385ba4f7
commit 35b46238fc
9 changed files with 608 additions and 260 deletions
+18
View File
@@ -8,6 +8,24 @@
#include "config.h"
#include "global.h"
HWND mswin_init_map_window ();
void mswin_map_stretch(HWND hWnd, LPSIZE lpsz, BOOL redraw);
#define NHMAP_VIEW_TILES 0
#define NHMAP_VIEW_ASCII4x6 1
#define NHMAP_VIEW_ASCII6x8 2
#define NHMAP_VIEW_ASCII8x8 3
#define NHMAP_VIEW_ASCII16x8 4
#define NHMAP_VIEW_ASCII7x12 5
#define NHMAP_VIEW_ASCII8x12 6
#define NHMAP_VIEW_ASCII16x12 7
#define NHMAP_VIEW_ASCII12x16 8
#define NHMAP_VIEW_ASCII10x18 9
#define NHMAP_VIEW_FIT_TO_SCREEN 10
int mswin_map_mode(HWND hWnd, int mode);
#define ROGUE_LEVEL_MAP_MODE NHMAP_VIEW_ASCII12x16
#endif /* MSWINMapWindow_h */