From <Someone>: a couple of improvements to the user interface:
- fixed charset value for fonts - wrap long lines in the message window (there is a #define to switch it on and off) - multiple display modes for map
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@@ -271,6 +271,13 @@ void mswin_clear_nhwindow(winid wid)
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GetNHApp()->windowlist[wid].win,
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WM_MSNH_COMMAND, (WPARAM)MSNH_MSG_CLEAR_WINDOW, (LPARAM)NULL );
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}
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#ifdef REINCARNATION
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if( Is_rogue_level(&u.uz) )
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mswin_map_mode(mswin_hwnd_from_winid(WIN_MAP), ROGUE_LEVEL_MAP_MODE);
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else
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mswin_map_mode(mswin_hwnd_from_winid(WIN_MAP), GetNHApp()->mapDisplayMode);
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#endif
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}
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/* -- Display the window on the screen. If there is data
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