'O' feedback when toggling 'accessiblemsg'
When accessiblemsg is Off, coordiates supplied for various messages stayed put after becoming stale. If you used 'mO' to toggle that option On, you could see things like (2east):'accessiblemsg' option toggled on. After that, accessibility message coordinates behaved as intended. Clear a11y.msg_loc.x,y for every pline instead of just when they are used to augment the current message. Most players who use accessiblemsg are bound to set it in their config file rather than toggle it interactively so never noticed. Misc 1: option.c doesn't need '#include <ctype.h>' because cstd.h includes it unconditionally. Several other src/*.c are in the same situation but I didn't touch them. Misc 2: move set_msg_dir() and set_msg_xy() out of a warning suppression block that isn't relevant to them.
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@@ -3,17 +3,17 @@
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/*-Copyright (c) Michael Allison, 2008. */
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/* NetHack may be freely redistributed. See license for details. */
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#ifdef OPTION_LISTS_ONLY /* (AMIGA) external program for opt lists */
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#ifndef OPTION_LISTS_ONLY
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#include "hack.h"
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#include "tcap.h"
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#else /* OPTION_LISTS_ONLY: (AMIGA) external program for opt lists */
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#include "config.h"
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#include "objclass.h"
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#include "flag.h"
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NEARDATA struct flag flags; /* provide linkage */
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NEARDATA struct instance_flags iflags; /* provide linkage */
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NEARDATA struct accessibility_data a11y;
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#define static
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#else
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#include "hack.h"
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#include "tcap.h"
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#include <ctype.h>
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#endif
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#define BACKWARD_COMPAT
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@@ -5297,6 +5297,9 @@ optfn_boolean(
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case opt_rest_on_space:
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update_rest_on_space();
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break;
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case opt_accessiblemsg:
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a11y.msg_loc.x = a11y.msg_loc.y = 0;
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break;
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default:
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break;
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}
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