diff --git a/src/read.c b/src/read.c index 0d7bb5115..5f9a23641 100644 --- a/src/read.c +++ b/src/read.c @@ -2463,7 +2463,7 @@ do_class_genocide(void) { int i, j, immunecnt, gonecnt, goodcnt, class, feel_dead = 0; int ll_done = 0; - char buf[BUFSZ] = DUMMY; + char buf[BUFSZ] = DUMMY, promptbuf[QBUFSZ]; boolean gameover = FALSE; /* true iff killed self */ for (j = 0;; j++) { @@ -2471,7 +2471,10 @@ do_class_genocide(void) pline1(thats_enough_tries); return; } - getlin("What class of monsters do you wish to genocide?", buf); + Strcpy(promptbuf, "What class of monsters do you want to genocide?"); + if (iflags.cmdassist && j > 0) + Strcat(promptbuf, " [type the symbol representing a class]"); + getlin(promptbuf, buf); (void) mungspaces(buf); /* choosing "none" preserves genocideless conduct */ if (*buf == '\033' || !strcmpi(buf, "none") @@ -2629,7 +2632,7 @@ do_genocide(int how) /* 3 = forced genocide of player */ /* 5 (4 | 1) = normal genocide from throne */ { - char buf[BUFSZ] = DUMMY; + char buf[BUFSZ] = DUMMY, promptbuf[QBUFSZ]; register int i, killplayer = 0; register int mndx; register struct permonst *ptr; @@ -2650,8 +2653,10 @@ do_genocide(int how) pline1(thats_enough_tries); return; } - getlin("What monster do you want to genocide? [type the name]", - buf); + Strcpy(promptbuf, "What monster do you want to genocide?"); + if (iflags.cmdassist && i > 0) + Strcat(promptbuf, " [type the name of a monster]"); + getlin(promptbuf, buf); (void) mungspaces(buf); /* choosing "none" preserves genocideless conduct */ if (*buf == '\033' || !strcmpi(buf, "none")