start to add some SOUND_TRIGGER_ACHIEVEMENTS code
Start to add supporting code to windsound and macsound. The latter remains commented out because I haven't had a chance to try it on macOS yet. In order to test it out, I added two more stock sounds: sa2_xplevelup and sa2_xpleveldown.
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@@ -335,8 +335,8 @@ enum ambiences {
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};
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enum achievements_arg2 {
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sa2_splashscreen, sa2_newgame_nosplash, sa2_restoregame,
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sa2_xplevelup, sa2_xpleveldown
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sa2_zero_invalid, sa2_splashscreen, sa2_newgame_nosplash, sa2_restoregame,
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sa2_xplevelup, sa2_xpleveldown, number_of_sa2_entries
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};
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/*
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