start to add some SOUND_TRIGGER_ACHIEVEMENTS code
Start to add supporting code to windsound and macsound. The latter remains commented out because I haven't had a chance to try it on macOS yet. In order to test it out, I added two more stock sounds: sa2_xplevelup and sa2_xpleveldown.
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@@ -865,7 +865,8 @@ WAVLIST = se_squeak_A se_squeak_B se_squeak_B_flat se_squeak_C \
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sound_Wooden_Harp_A sound_Wooden_Harp_B \
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sound_Wooden_Harp_C sound_Wooden_Harp_D \
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sound_Wooden_Harp_E sound_Wooden_Harp_F \
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sound_Wooden_Harp_G
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sound_Wooden_Harp_G sa2_xplevelup sa2_xpleveldown
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WAVS = $(addprefix $(SNDWAVDIR)/, $(addsuffix .wav, $(WAVLIST)))
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ifeq "$(HAVE_SOUNDLIB)" "Y"
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