start to add some SOUND_TRIGGER_ACHIEVEMENTS code

Start to add supporting code to windsound and macsound. The latter
remains commented out because I haven't had a chance to try
it on macOS yet.

In order to test it out, I added two more stock sounds:
sa2_xplevelup and sa2_xpleveldown.
This commit is contained in:
nhmall
2023-02-04 14:28:59 -05:00
parent 9fd87db543
commit 36ca64acdb
17 changed files with 13684 additions and 21 deletions

View File

@@ -72,6 +72,8 @@
<Exec Command="&quot;$(ToolsDir)uudecode.exe&quot; &quot;$(SndWavDir)sound_Wooden_Harp_E.uu&quot;" WorkingDirectory="$(SndWavDir)"/>
<Exec Command="&quot;$(ToolsDir)uudecode.exe&quot; &quot;$(SndWavDir)sound_Wooden_Harp_F.uu&quot;" WorkingDirectory="$(SndWavDir)"/>
<Exec Command="&quot;$(ToolsDir)uudecode.exe&quot; &quot;$(SndWavDir)sound_Wooden_Harp_G.uu&quot;" WorkingDirectory="$(SndWavDir)"/>
<Exec Command="&quot;$(ToolsDir)uudecode.exe&quot; &quot;$(SndWavDir)sa2_xpleveldown.uu&quot;" WorkingDirectory="$(SndWavDir)"/>
<Exec Command="&quot;$(ToolsDir)uudecode.exe&quot; &quot;$(SndWavDir)sa2_xplevelup.uu&quot;" WorkingDirectory="$(SndWavDir)"/>
</Target>
<Target Name="Clean">
<Delete Files="@(IconFiles);@(BmpFiles);@(RecordFiles)"/>