Merge branch 'NetHack-3.6.2'

This commit is contained in:
nhmall
2018-12-15 18:25:08 -05:00
13 changed files with 283 additions and 93 deletions
+1 -1
View File
@@ -174,7 +174,7 @@ E boolean NDECL(status_hilite_menu);
/* ### cmd.c ### */ /* ### cmd.c ### */
E char NDECL(randomkey); E char NDECL(randomkey);
E void FDECL(random_response, (char * buf, int size)); E void FDECL(random_response, (char *, int));
E int NDECL(doconduct); E int NDECL(doconduct);
E int NDECL(domonability); E int NDECL(domonability);
E char FDECL(cmd_from_func, (int NDECL((*)))); E char FDECL(cmd_from_func, (int NDECL((*))));
+38 -21
View File
@@ -1,4 +1,4 @@
/* NetHack 3.6 uhitm.c $NHDT-Date: 1543892215 2018/12/04 02:56:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.195 $ */ /* NetHack 3.6 uhitm.c $NHDT-Date: 1544840256 2018/12/15 02:17:36 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.196 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */ /*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -101,7 +101,7 @@ attack_checks(mtmp, wep)
register struct monst *mtmp; register struct monst *mtmp;
struct obj *wep; /* uwep for attack(), null for kick_monster() */ struct obj *wep; /* uwep for attack(), null for kick_monster() */
{ {
char qbuf[QBUFSZ]; int glyph;
/* if you're close enough to attack, alert any waiting monster */ /* if you're close enough to attack, alert any waiting monster */
mtmp->mstrategy &= ~STRAT_WAITMASK; mtmp->mstrategy &= ~STRAT_WAITMASK;
@@ -124,6 +124,12 @@ struct obj *wep; /* uwep for attack(), null for kick_monster() */
return FALSE; return FALSE;
} }
/* cache the shown glyph;
cases which might change it (by placing or removing
'rembered, unseen monster' glyph or revealing a mimic)
always return without further reference to this */
glyph = glyph_at(bhitpos.x, bhitpos.y);
/* Put up an invisible monster marker, but with exceptions for /* Put up an invisible monster marker, but with exceptions for
* monsters that hide and monsters you've been warned about. * monsters that hide and monsters you've been warned about.
* The former already prints a warning message and * The former already prints a warning message and
@@ -132,8 +138,8 @@ struct obj *wep; /* uwep for attack(), null for kick_monster() */
* happening two turns in a row. The latter shows a glyph on * happening two turns in a row. The latter shows a glyph on
* the screen, so you know something is there. * the screen, so you know something is there.
*/ */
if (!canspotmon(mtmp) && !glyph_is_warning(glyph_at(bhitpos.x, bhitpos.y)) if (!canspotmon(mtmp)
&& !glyph_is_invisible(levl[bhitpos.x][bhitpos.y].glyph) && !glyph_is_warning(glyph) && !glyph_is_invisible(glyph)
&& !(!Blind && mtmp->mundetected && hides_under(mtmp->data))) { && !(!Blind && mtmp->mundetected && hides_under(mtmp->data))) {
pline("Wait! There's %s there you can't see!", something); pline("Wait! There's %s there you can't see!", something);
map_invisible(bhitpos.x, bhitpos.y); map_invisible(bhitpos.x, bhitpos.y);
@@ -146,17 +152,23 @@ struct obj *wep; /* uwep for attack(), null for kick_monster() */
if (!u.ustuck && !mtmp->mflee && dmgtype(mtmp->data, AD_STCK)) if (!u.ustuck && !mtmp->mflee && dmgtype(mtmp->data, AD_STCK))
u.ustuck = mtmp; u.ustuck = mtmp;
} }
/* #H7329 - if hero is on engraved "Elbereth", this will end up
* assessing an alignment penalty and removing the engraving
* even though no attack actually occurs. Since it also angers
* peacefuls, we're operating as if an attack attempt did occur
* and the Elbereth behavior is consistent.
*/
wakeup(mtmp, TRUE); /* always necessary; also un-mimics mimics */ wakeup(mtmp, TRUE); /* always necessary; also un-mimics mimics */
return TRUE; return TRUE;
} }
if (mtmp->m_ap_type && !Protection_from_shape_changers && !sensemon(mtmp) if (mtmp->m_ap_type && !Protection_from_shape_changers && !sensemon(mtmp)
&& !glyph_is_warning(glyph_at(bhitpos.x, bhitpos.y))) { && !glyph_is_warning(glyph)) {
/* If a hidden mimic was in a square where a player remembers /* If a hidden mimic was in a square where a player remembers
* some (probably different) unseen monster, the player is in * some (probably different) unseen monster, the player is in
* luck--he attacks it even though it's hidden. * luck--he attacks it even though it's hidden.
*/ */
if (glyph_is_invisible(levl[mtmp->mx][mtmp->my].glyph)) { if (glyph_is_invisible(glyph)) {
seemimic(mtmp); seemimic(mtmp);
return FALSE; return FALSE;
} }
@@ -165,11 +177,11 @@ struct obj *wep; /* uwep for attack(), null for kick_monster() */
} }
if (mtmp->mundetected && !canseemon(mtmp) if (mtmp->mundetected && !canseemon(mtmp)
&& !glyph_is_warning(glyph_at(bhitpos.x, bhitpos.y)) && !glyph_is_warning(glyph)
&& (hides_under(mtmp->data) || mtmp->data->mlet == S_EEL)) { && (hides_under(mtmp->data) || mtmp->data->mlet == S_EEL)) {
mtmp->mundetected = mtmp->msleeping = 0; mtmp->mundetected = mtmp->msleeping = 0;
newsym(mtmp->mx, mtmp->my); newsym(mtmp->mx, mtmp->my);
if (glyph_is_invisible(levl[mtmp->mx][mtmp->my].glyph)) { if (glyph_is_invisible(glyph)) {
seemimic(mtmp); seemimic(mtmp);
return FALSE; return FALSE;
} }
@@ -197,14 +209,16 @@ struct obj *wep; /* uwep for attack(), null for kick_monster() */
wakeup(mtmp, TRUE); wakeup(mtmp, TRUE);
} }
if (flags.confirm && mtmp->mpeaceful && !Confusion && !Hallucination if (flags.confirm && mtmp->mpeaceful
&& !Stunned) { && !Confusion && !Hallucination && !Stunned) {
/* Intelligent chaotic weapons (Stormbringer) want blood */ /* Intelligent chaotic weapons (Stormbringer) want blood */
if (wep && wep->oartifact == ART_STORMBRINGER) { if (wep && wep->oartifact == ART_STORMBRINGER) {
override_confirmation = TRUE; override_confirmation = TRUE;
return FALSE; return FALSE;
} }
if (canspotmon(mtmp)) { if (canspotmon(mtmp)) {
char qbuf[QBUFSZ];
Sprintf(qbuf, "Really attack %s?", mon_nam(mtmp)); Sprintf(qbuf, "Really attack %s?", mon_nam(mtmp));
if (!paranoid_query(ParanoidHit, qbuf)) { if (!paranoid_query(ParanoidHit, qbuf)) {
context.move = 0; context.move = 0;
@@ -329,23 +343,26 @@ register struct monst *mtmp;
/* Intelligent chaotic weapons (Stormbringer) want blood */ /* Intelligent chaotic weapons (Stormbringer) want blood */
if (is_safepet(mtmp) && !context.forcefight) { if (is_safepet(mtmp) && !context.forcefight) {
if (!uwep || uwep->oartifact != ART_STORMBRINGER) { if (!uwep || uwep->oartifact != ART_STORMBRINGER) {
/* there are some additional considerations: this won't work /* There are some additional considerations: this won't work
* if in a shop or Punished or you miss a random roll or * if in a shop or Punished or you miss a random roll or
* if you can walk thru walls and your pet cannot (KAA) or * if you can walk thru walls and your pet cannot (KAA) or
* if your pet is a long worm (unless someone does better). * if your pet is a long worm with a tail.
* there's also a chance of displacing a "frozen" monster. * There's also a chance of displacing a "frozen" monster:
* sleeping monsters might magically walk in their sleep. * sleeping monsters might magically walk in their sleep.
*/ */
boolean foo = (Punished || !rn2(7) || is_longworm(mtmp->data)), boolean foo = (Punished || !rn2(7)
|| (is_longworm(mtmp->data) && mtmp->wormno)),
inshop = FALSE; inshop = FALSE;
char *p; char *p;
for (p = in_rooms(mtmp->mx, mtmp->my, SHOPBASE); *p; p++) /* only check for in-shop if don't already have reason to stop */
if (tended_shop(&rooms[*p - ROOMOFFSET])) { if (!foo) {
inshop = TRUE; for (p = in_rooms(mtmp->mx, mtmp->my, SHOPBASE); *p; p++)
break; if (tended_shop(&rooms[*p - ROOMOFFSET])) {
} inshop = TRUE;
break;
}
}
if (inshop || foo || (IS_ROCK(levl[u.ux][u.uy].typ) if (inshop || foo || (IS_ROCK(levl[u.ux][u.uy].typ)
&& !passes_walls(mtmp->data))) { && !passes_walls(mtmp->data))) {
char buf[BUFSZ]; char buf[BUFSZ];
@@ -895,7 +912,7 @@ int dieroll;
if (resists_ston(mon)) if (resists_ston(mon))
break; break;
/* note: hp may be <= 0 even if munstoned==TRUE */ /* note: hp may be <= 0 even if munstoned==TRUE */
return (boolean) (!DEADMONSTER(mon)); return (boolean) !DEADMONSTER(mon);
#if 0 #if 0
} else if (touch_petrifies(mdat)) { } else if (touch_petrifies(mdat)) {
; /* maybe turn the corpse into a statue? */ ; /* maybe turn the corpse into a statue? */
+1 -1
View File
@@ -3942,7 +3942,7 @@ break;
case 240: case 240:
{ {
add_opvars(splev, "ii", add_opvars(splev, "ii",
VA_PASS2((int) 1, SP_O_V_TRAPPED)); VA_PASS2((int) (yyvsp[0].i), SP_O_V_TRAPPED));
yyval.i = 0x0400; yyval.i = 0x0400;
} }
break; break;
+5 -38
View File
@@ -9,15 +9,15 @@
#include "wintty.h" #include "wintty.h"
#include <sys/stat.h> #include <sys/stat.h>
#if defined(WIN32) || defined(MSDOS) #if defined(MSDOS)
#include <errno.h> #include <errno.h>
#endif #endif
#if defined(WIN32) || defined(MSDOS) #if defined(MSDOS)
extern char orgdir[]; extern char orgdir[];
#endif #endif
#if defined(WIN32) && defined(TTY_GRAPHICS) #if defined(TTY_GRAPHICS)
extern void NDECL(backsp); extern void NDECL(backsp);
extern void NDECL(clear_screen); extern void NDECL(clear_screen);
#endif #endif
@@ -49,7 +49,7 @@ int fd;
return(0); return(0);
} }
#else #else
#if (defined(MICRO) || defined(WIN32)) && !defined(NO_FSTAT) #if (defined(MICRO)) && !defined(NO_FSTAT)
if(fstat(fd, &buf)) { if(fstat(fd, &buf)) {
if(moves > 1) pline("Cannot get status of saved level? "); if(moves > 1) pline("Cannot get status of saved level? ");
else pline("Cannot get status of saved game."); else pline("Cannot get status of saved game.");
@@ -126,28 +126,7 @@ getlock()
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS) #if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0); chdirx(orgdir, 0);
#endif #endif
#if defined(WIN32) || defined(HOLD_LOCKFILE_OPEN)
#if defined(HOLD_LOCKFILE_OPEN)
if (errno == EACCES) {
#define OOPS_BUFSZ 512
char oops[OOPS_BUFSZ];
Strcpy(
oops,
"\nThere are files from a game in progress under your name.");
Strcat(oops, "\nThe files are locked or inaccessible.");
Strcat(oops, " Is the other game still running?\n");
if (strlen(fq_lock) < ((OOPS_BUFSZ - 16) - strlen(oops)))
Sprintf(eos(oops), "Cannot open %s", fq_lock);
Strcat(oops, "\n");
unlock_file(HLOCK);
error(oops);
} else
#endif
error("Bad directory or name: %s\n%s\n", fq_lock,
strerror(errno));
#else
perror(fq_lock); perror(fq_lock);
#endif
unlock_file(HLOCK); unlock_file(HLOCK);
error("Cannot open %s", fq_lock); error("Cannot open %s", fq_lock);
} }
@@ -197,10 +176,6 @@ getlock()
if (c == 'y' || c == 'Y') if (c == 'y' || c == 'Y')
#ifndef SELF_RECOVER #ifndef SELF_RECOVER
if (eraseoldlocks()) { if (eraseoldlocks()) {
#if defined(WIN32) && defined(TTY_GRAPHICS)
if (WINDOWPORT("tty"))
clear_screen(); /* display gets fouled up otherwise */
#endif
goto gotlock; goto gotlock;
} else { } else {
unlock_file(HLOCK); unlock_file(HLOCK);
@@ -211,7 +186,7 @@ getlock()
} }
#else /*SELF_RECOVER*/ #else /*SELF_RECOVER*/
if (recover_savefile()) { if (recover_savefile()) {
#if defined(WIN32) && defined(TTY_GRAPHICS) #if defined(TTY_GRAPHICS)
if (WINDOWPORT("tty")) if (WINDOWPORT("tty"))
clear_screen(); /* display gets fouled up otherwise */ clear_screen(); /* display gets fouled up otherwise */
#endif #endif
@@ -241,13 +216,7 @@ gotlock:
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS) #if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0); chdirx(orgdir, 0);
#endif #endif
#if defined(WIN32)
error("cannot creat file (%s.)\n%s\n%s\"%s\" exists?\n", fq_lock,
strerror(ern), " Are you sure that the directory",
fqn_prefix[LEVELPREFIX]);
#else
error("cannot creat file (%s.)", fq_lock); error("cannot creat file (%s.)", fq_lock);
#endif
} else { } else {
if (write(fd, (char *) &hackpid, sizeof(hackpid)) if (write(fd, (char *) &hackpid, sizeof(hackpid))
!= sizeof(hackpid)) { != sizeof(hackpid)) {
@@ -270,7 +239,6 @@ gotlock:
} }
#endif /* PC_LOCKING */ #endif /* PC_LOCKING */
#ifndef WIN32
void void
regularize(s) regularize(s)
/* /*
@@ -290,7 +258,6 @@ register char *s;
*lp == '|' || *lp >= 127 || (*lp >= '[' && *lp <= ']')) *lp == '|' || *lp >= 127 || (*lp >= '[' && *lp <= ']'))
*lp = '_'; *lp = '_';
} }
#endif /* WIN32 */
#ifdef __EMX__ #ifdef __EMX__
void void
+1 -6
View File
@@ -248,8 +248,7 @@ CURSESOBJ= $(O)cursdial.o $(O)cursinit.o $(O)cursinvt.o $(O)cursmain.o \
$(O)cursmesg.o $(O)cursmisc.o $(O)cursstat.o $(O)curswins.o $(O)cursmesg.o $(O)cursmisc.o $(O)cursstat.o $(O)curswins.o
!ENDIF !ENDIF
SOBJ = $(O)winnt.o $(O)pcsys.o $(O)pcunix.o \ SOBJ = $(O)winnt.o $(O)pcsys.o $(SOUND) $(O)nhlan.o
$(SOUND) $(O)nhlan.o
OBJS = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \ OBJS = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \
$(VOBJ06) $(VOBJ07) $(VOBJ08) $(VOBJ09) $(VOBJ10) \ $(VOBJ06) $(VOBJ07) $(VOBJ08) $(VOBJ09) $(VOBJ10) \
@@ -1511,14 +1510,10 @@ $(O)\curswins.c: $(WCURSES)\curswins.c $(WCURSES)\curswins.h $(INCL)\wincurs.h
$(O)tos.o: ..\sys\atari\tos.c $(HACK_H) $(INCL)\tcap.h $(O)tos.o: ..\sys\atari\tos.c $(HACK_H) $(INCL)\tcap.h
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\atari\tos.c @$(CC) $(cflagsBuild) -Fo$@ ..\sys\atari\tos.c
$(O)pcmain.o: ..\sys\share\pcmain.c $(HACK_H) $(INCL)\dlb.h
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\pcmain.c
$(O)pcsys.o: ..\sys\share\pcsys.c $(HACK_H) $(O)pcsys.o: ..\sys\share\pcsys.c $(HACK_H)
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\pcsys.c @$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\pcsys.c
$(O)pctty.o: ..\sys\share\pctty.c $(HACK_H) $(O)pctty.o: ..\sys\share\pctty.c $(HACK_H)
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\pctty.c @$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\pctty.c
$(O)pcunix.o: ..\sys\share\pcunix.c $(HACK_H)
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\pcunix.c
$(O)random.o: ..\sys\share\random.c $(HACK_H) $(O)random.o: ..\sys\share\random.c $(HACK_H)
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\random.c @$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\random.c
$(O)ioctl.o: ..\sys\share\ioctl.c $(HACK_H) $(INCL)\tcap.h $(O)ioctl.o: ..\sys\share\ioctl.c $(HACK_H) $(INCL)\tcap.h
+198 -1
View File
@@ -9,6 +9,11 @@
#include "dlb.h" #include "dlb.h"
#include <ctype.h> #include <ctype.h>
#include <sys\stat.h> #include <sys\stat.h>
#include <errno.h>
#if 0
#include "wintty.h"
#endif
#if !defined(SAFEPROCS) #if !defined(SAFEPROCS)
#error You must #define SAFEPROCS to build windmain.c #error You must #define SAFEPROCS to build windmain.c
@@ -26,8 +31,15 @@ E char chosen_windowtype[WINTYPELEN]; /* flag.h */
#if defined(MSWIN_GRAPHICS) #if defined(MSWIN_GRAPHICS)
E void NDECL(mswin_destroy_reg); E void NDECL(mswin_destroy_reg);
#endif #endif
#ifdef TTY_GRAPHICS
extern void NDECL(backsp);
extern void NDECL(clear_screen);
#endif
#undef E #undef E
#ifdef PC_LOCKING
static int NDECL(eraseoldlocks);
#endif
int NDECL(windows_nhgetch); int NDECL(windows_nhgetch);
void NDECL(windows_nhbell); void NDECL(windows_nhbell);
int FDECL(windows_nh_poskey, (int *, int *, int *)); int FDECL(windows_nh_poskey, (int *, int *, int *));
@@ -45,6 +57,14 @@ HANDLE hStdOut;
#if defined(MSWIN_GRAPHICS) #if defined(MSWIN_GRAPHICS)
char default_window_sys[] = "mswin"; char default_window_sys[] = "mswin";
#endif #endif
#ifdef WANT_GETHDATE
static struct stat hbuf;
#endif
#include <sys/stat.h>
#if defined(WIN32) || defined(MSDOS)
#endif
extern char orgdir[];
/* /*
* __MINGW32__ Note * __MINGW32__ Note
@@ -724,4 +744,181 @@ char *outbuf;
Strcpy(outbuf, "\033"); Strcpy(outbuf, "\033");
} }
/*pcmain.c*/ #ifdef PC_LOCKING
static int
eraseoldlocks()
{
register int i;
/* cannot use maxledgerno() here, because we need to find a lock name
* before starting everything (including the dungeon initialization
* that sets astral_level, needed for maxledgerno()) up
*/
for (i = 1; i <= MAXDUNGEON * MAXLEVEL + 1; i++) {
/* try to remove all */
set_levelfile_name(lock, i);
(void) unlink(fqname(lock, LEVELPREFIX, 0));
}
set_levelfile_name(lock, 0);
#ifdef HOLD_LOCKFILE_OPEN
really_close();
#endif
if (unlink(fqname(lock, LEVELPREFIX, 0)))
return 0; /* cannot remove it */
return (1); /* success! */
}
void
getlock()
{
register int fd, c, ci, ct, ern;
int fcmask = FCMASK;
char tbuf[BUFSZ];
const char *fq_lock;
#define OOPS_BUFSZ 512
char oops[OOPS_BUFSZ];
/* we ignore QUIT and INT at this point */
if (!lock_file(HLOCK, LOCKPREFIX, 10)) {
wait_synch();
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
error("Quitting.");
}
/* regularize(lock); */ /* already done in pcmain */
Sprintf(tbuf, "%s", fqname(lock, LEVELPREFIX, 0));
set_levelfile_name(lock, 0);
fq_lock = fqname(lock, LEVELPREFIX, 1);
if ((fd = open(fq_lock, 0)) == -1) {
if (errno == ENOENT)
goto gotlock; /* no such file */
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
#if defined(HOLD_LOCKFILE_OPEN)
if (errno == EACCES) {
Strcpy(
oops,
"\nThere are files from a game in progress under your name.");
Strcat(oops, "\nThe files are locked or inaccessible.");
Strcat(oops, " Is the other game still running?\n");
if (strlen(fq_lock) < ((OOPS_BUFSZ - 16) - strlen(oops)))
Sprintf(eos(oops), "Cannot open %s", fq_lock);
Strcat(oops, "\n");
unlock_file(HLOCK);
raw_print(oops);
} else
#endif
error("Bad directory or name: %s\n%s\n", fq_lock,
strerror(errno));
unlock_file(HLOCK);
Sprintf(oops, "Cannot open %s", fq_lock);
raw_print(oops);
nethack_exit(EXIT_FAILURE);
}
(void) nhclose(fd);
if (iflags.window_inited || WINDOWPORT("curses")) {
#ifdef SELF_RECOVER
c = yn("There are files from a game in progress under your name. "
"Recover?");
#else
pline("There is already a game in progress under your name.");
pline("You may be able to use \"recover %s\" to get it back.\n",
tbuf);
c = yn("Do you want to destroy the old game?");
#endif
} else {
c = 'n';
ct = 0;
#ifdef SELF_RECOVER
raw_print("There are files from a game in progress under your name. "
"Recover? [yn]");
#else
raw_print("\nThere is already a game in progress under your name.\n");
raw_print("If this is unexpected, you may be able to use \n");
raw_print("\"recover %s\" to get it back.", tbuf);
raw_print("\nDo you want to destroy the old game? [yn] ");
#endif
while ((ci = nhgetch()) != '\n') {
if (ct > 0) {
raw_print("\b \b");
ct = 0;
c = 'n';
}
if (ci == 'y' || ci == 'n' || ci == 'Y' || ci == 'N') {
ct = 1;
c = ci;
}
}
}
if (c == 'y' || c == 'Y')
#ifndef SELF_RECOVER
if (eraseoldlocks()) {
if (WINDOWPORT("tty"))
clear_screen(); /* display gets fouled up otherwise */
goto gotlock;
} else {
unlock_file(HLOCK);
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
raw_print("Couldn't destroy old game.");
}
#else /*SELF_RECOVER*/
if (recover_savefile()) {
if (WINDOWPORT("tty"))
clear_screen(); /* display gets fouled up otherwise */
goto gotlock;
} else {
unlock_file(HLOCK);
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
raw_print("Couldn't recover old game.");
}
#endif /*SELF_RECOVER*/
else {
unlock_file(HLOCK);
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
Sprintf(oops, "%s", "Cannot start a new game.");
raw_print(oops);
}
gotlock:
fd = creat(fq_lock, fcmask);
if (fd == -1)
ern = errno;
unlock_file(HLOCK);
if (fd == -1) {
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
Sprintf(oops, "cannot creat file (%s.)\n%s\n%s\"%s\" exists?\n", fq_lock,
strerror(ern), " Are you sure that the directory",
fqn_prefix[LEVELPREFIX]);
raw_print(oops);
} else {
if (write(fd, (char *) &hackpid, sizeof(hackpid))
!= sizeof(hackpid)) {
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
error("cannot write lock (%s)", fq_lock);
}
if (nhclose(fd) == -1) {
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(orgdir, 0);
#endif
error("cannot close lock (%s)", fq_lock);
}
}
}
#endif /* PC_LOCKING */
/*windmain.c*/
+1 -1
View File
@@ -1698,7 +1698,7 @@ object_info : CURSE_TYPE
| TRAPPED_STATE | TRAPPED_STATE
{ {
add_opvars(splev, "ii", add_opvars(splev, "ii",
VA_PASS2((int) 1, SP_O_V_TRAPPED)); VA_PASS2((int) $1, SP_O_V_TRAPPED));
$$ = 0x0400; $$ = 0x0400;
} }
| RECHARGED_ID ':' integer_or_var | RECHARGED_ID ':' integer_or_var
+8 -1
View File
@@ -164,6 +164,7 @@ curses_character_input_dialog(const char *prompt, const char *choices,
CHAR_P def) CHAR_P def)
{ {
WINDOW *askwin = NULL; WINDOW *askwin = NULL;
WINDOW *message_window;
int answer, count, maxwidth, map_height, map_width; int answer, count, maxwidth, map_height, map_width;
char *linestr; char *linestr;
char askstr[BUFSZ + QBUFSZ]; char askstr[BUFSZ + QBUFSZ];
@@ -180,6 +181,9 @@ curses_character_input_dialog(const char *prompt, const char *choices,
map_width = term_cols; map_width = term_cols;
} }
#ifdef PDCURSES
message_window = curses_get_nhwin(MESSAGE_WIN);
#endif
maxwidth = map_width - 2; maxwidth = map_width - 2;
if (choices != NULL) { if (choices != NULL) {
@@ -241,8 +245,11 @@ curses_character_input_dialog(const char *prompt, const char *choices,
/*curses_stupid_hack = 0; */ /*curses_stupid_hack = 0; */
while (1) { while (1) {
#ifdef PDCURSES
answer = wgetch(message_window);
#else
answer = getch(); answer = getch();
#endif
if (answer == ERR) { if (answer == ERR) {
answer = def; answer = def;
break; break;
+6
View File
@@ -619,7 +619,13 @@ raw_print(str) -- Print directly to a screen, or otherwise guarantee that
void void
curses_raw_print(const char *str) curses_raw_print(const char *str)
{ {
#ifdef PDCURSES
WINDOW *win = curses_get_nhwin(MESSAGE_WIN);
curses_message_win_puts(str, FALSE);
#else
puts(str); puts(str);
#endif
} }
/* /*
+5 -1
View File
@@ -143,7 +143,7 @@ curses_block(boolean noscroll)
{ {
int height, width, ret = 0; int height, width, ret = 0;
WINDOW *win = curses_get_nhwin(MESSAGE_WIN); WINDOW *win = curses_get_nhwin(MESSAGE_WIN);
char *resp = " \n\033"; /* space, enter, esc */ char *resp = " \r\n\033"; /* space, enter, esc */
curses_get_window_size(MESSAGE_WIN, &height, &width); curses_get_window_size(MESSAGE_WIN, &height, &width);
@@ -429,7 +429,11 @@ curses_message_win_getline(const char *prompt, char *answer, int buffer)
wmove(win, my, mx); wmove(win, my, mx);
curs_set(1); curs_set(1);
wrefresh(win); wrefresh(win);
#ifdef PDCURSES
ch = wgetch(win);
#else
ch = getch(); ch = getch();
#endif
curs_set(0); curs_set(0);
switch(ch) { switch(ch) {
case '\033': /* DOESCAPE */ case '\033': /* DOESCAPE */
+19 -20
View File
@@ -1,4 +1,4 @@
/* NetHack 3.6 wintty.c $NHDT-Date: 1526909614 2018/05/21 13:33:34 $ $NHDT-Branch: NetHack-3.6.2 $:$NHDT-Revision: 1.167 $ */ /* NetHack 3.6 wintty.c $NHDT-Date: 1544842261 2018/12/15 02:51:01 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.188 $ */
/* Copyright (c) David Cohrs, 1991 */ /* Copyright (c) David Cohrs, 1991 */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -3512,31 +3512,30 @@ static struct tty_status_fields
static int hpbar_percent, hpbar_color; static int hpbar_percent, hpbar_color;
static struct condition_t { static struct condition_t {
long mask; long mask;
const char *text[3]; /* 3: potential display values, progressively const char *text[3]; /* 3: potential display vals, progressively shorter */
* smaller */
} conditions[] = { } conditions[] = {
/* The sequence order of these matters */ /* The sequence order of these matters */
{ BL_MASK_STONE, {"Stone", "Ston", "Sto"}}, { BL_MASK_STONE, { "Stone", "Ston", "Sto" } },
{ BL_MASK_SLIME, {"Slime", "Slim", "Slm"}}, { BL_MASK_SLIME, { "Slime", "Slim", "Slm" } },
{ BL_MASK_STRNGL, {"Strngl", "Stngl", "Str"}}, { BL_MASK_STRNGL, { "Strngl", "Stngl", "Str" } },
{ BL_MASK_FOODPOIS, {"FoodPois", "Fpois", "Poi"}}, { BL_MASK_FOODPOIS, { "FoodPois", "Fpois", "Poi" } },
{ BL_MASK_TERMILL, {"TermIll" , "Ill", "Ill"}}, { BL_MASK_TERMILL, { "TermIll" , "Ill", "Ill" } },
{ BL_MASK_BLIND, {"Blind", "Blnd", "Bl"}}, { BL_MASK_BLIND, { "Blind", "Blnd", "Bl" } },
{ BL_MASK_DEAF, {"Deaf", "Def", "Df"}}, { BL_MASK_DEAF, { "Deaf", "Def", "Df" } },
{ BL_MASK_STUN, {"Stun", "Stun", "St"}}, { BL_MASK_STUN, { "Stun", "Stun", "St" } },
{ BL_MASK_CONF, {"Conf", "Cnf", "Cn"}}, { BL_MASK_CONF, { "Conf", "Cnf", "Cf" } },
{ BL_MASK_HALLU, {"Hallu", "Hal", "Ha"}}, { BL_MASK_HALLU, { "Hallu", "Hal", "Hl" } },
{ BL_MASK_LEV, {"Lev", "Lev", "Lv"}}, { BL_MASK_LEV, { "Lev", "Lev", "Lv" } },
{ BL_MASK_FLY, {"Fly", "Fly", "Fl"}}, { BL_MASK_FLY, { "Fly", "Fly", "Fl" } },
{ BL_MASK_RIDE, {"Ride", "Rid", "Ri"}}, { BL_MASK_RIDE, { "Ride", "Rid", "Rd" } },
}; };
static const char *encvals[3][6] = { static const char *encvals[3][6] = {
{ "", "Burdened", "Stressed", "Strained", "Overtaxed", "Overloaded"}, { "", "Burdened", "Stressed", "Strained", "Overtaxed", "Overloaded" },
{ "", "Burden", "Stress", "Strain", "Overtax", "Overload" }, { "", "Burden", "Stress", "Strain", "Overtax", "Overload" },
{ "", "Brd", "Strs", "Strn", "Ovtx", "Ovld" } { "", "Brd", "Strs", "Strn", "Ovtx", "Ovld" }
}; };
#define MAX_PER_ROW 15 #define MAX_PER_ROW 15
static enum statusfields fieldorder[2][MAX_PER_ROW] = { /* 2: two status lines */ static enum statusfields fieldorder[2][MAX_PER_ROW] = { /* 2: 2 status lines */
{ BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN, { BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN,
BL_SCORE, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_SCORE, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH,
BL_FLUSH }, BL_FLUSH },
-1
View File
@@ -152,7 +152,6 @@
<ClCompile Include="$(SysShareDir)cppregex.cpp" /> <ClCompile Include="$(SysShareDir)cppregex.cpp" />
<ClCompile Include="$(SysShareDir)nhlan.c" /> <ClCompile Include="$(SysShareDir)nhlan.c" />
<ClCompile Include="$(SysShareDir)pcsys.c" /> <ClCompile Include="$(SysShareDir)pcsys.c" />
<ClCompile Include="$(SysShareDir)pcunix.c" />
<ClCompile Include="$(SysShareDir)random.c" /> <ClCompile Include="$(SysShareDir)random.c" />
<ClCompile Include="$(SysWinntDir)ntsound.c" /> <ClCompile Include="$(SysWinntDir)ntsound.c" />
<ClCompile Include="$(SysWinntDir)nttty.c" /> <ClCompile Include="$(SysWinntDir)nttty.c" />
-1
View File
@@ -147,7 +147,6 @@
<ClCompile Include="$(SysShareDir)cppregex.cpp" /> <ClCompile Include="$(SysShareDir)cppregex.cpp" />
<ClCompile Include="$(SysShareDir)nhlan.c" /> <ClCompile Include="$(SysShareDir)nhlan.c" />
<ClCompile Include="$(SysShareDir)pcsys.c" /> <ClCompile Include="$(SysShareDir)pcsys.c" />
<ClCompile Include="$(SysShareDir)pcunix.c" />
<ClCompile Include="$(SysShareDir)random.c" /> <ClCompile Include="$(SysShareDir)random.c" />
<ClCompile Include="$(SysWinntDir)ntsound.c" /> <ClCompile Include="$(SysWinntDir)ntsound.c" />
<ClCompile Include="$(SysWinntDir)stubs.c"> <ClCompile Include="$(SysWinntDir)stubs.c">