Lua: ice theme room and melting ice
Allow the ice theme room to occasionally have melting ice. Add nh.abscoord() to convert room-relative to map-absolute coords.
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@@ -2527,6 +2527,7 @@ extern void selection_do_gradient(struct selectionvar *, long, long, long,
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long, long, long, long, long);
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extern int lspo_reset_level(lua_State *);
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extern int lspo_finalize_level(lua_State *);
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extern int nhl_abs_coord(lua_State *);
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extern void update_croom(void);
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extern const char *get_trapname_bytype(int);
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extern void l_register_des(lua_State *);
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