fix #H7039 - autodescribe of hallucinated statue
Having the autodescribe feature enabled and moving the cursor onto a statue yields "statue of a <mon>" under normal circumtances, but when done while hallucinating the feedback was just blank (because the lookat() code couldn't find any monster at statue's location). Now it will be "<random mon>" (not "statue of a <random mon>") instead, same as when moving cursor over glyphs of actual monsters.
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@@ -629,6 +629,7 @@ gas spore explosion killing a gas spore which triggers a recursive explosion
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explosions causing multiple levels of recursion)
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if multiple bands of blank lines were squeezed out of DUMPLOG's map, spurious
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blank lines appeared in the final map output
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cursor positioning autodescribe of a statue while hallucinating was blank
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Platform- and/or Interface-Specific Fixes
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