ensure tmp_at() structures are initialized for all code paths when swallowed

This commit is contained in:
nhmall
2018-10-04 21:49:16 -04:00
parent 14bef9a02d
commit 39074d29fc
2 changed files with 20 additions and 24 deletions

View File

@@ -169,6 +169,8 @@ sortloot segfaulted when filtering a subset of items (seen with 'A' command)
orctown: prevent Bad fruit #0 and some minor tuning orctown: prevent Bad fruit #0 and some minor tuning
make long extended commands list be more navigable make long extended commands list be more navigable
simplify #wizidentify; don't rely on having bold menu entries simplify #wizidentify; don't rely on having bold menu entries
a code path wasn't initializing necessary tmp_at() structures for DISP_TETHER
when you were swallowed
tty: turn off an optimization that is the suspected cause of Windows reported tty: turn off an optimization that is the suspected cause of Windows reported
partial status lines following level changes partial status lines following level changes
tty: ensure that current status fields are always copied to prior status tty: ensure that current status fields are always copied to prior status

View File

@@ -571,7 +571,7 @@ int x, y;
int ox, oy, *range = (int *) arg; int ox, oy, *range = (int *) arg;
struct obj *obj; struct obj *obj;
struct monst *mon; struct monst *mon;
boolean may_pass = TRUE, via_jumping, stopping_short; boolean may_pass = TRUE;
struct trap *ttmp; struct trap *ttmp;
int dmg = 0; int dmg = 0;
@@ -583,8 +583,6 @@ int x, y;
} else if (*range == 0) { } else if (*range == 0) {
return FALSE; /* previous step wants to stop now */ return FALSE; /* previous step wants to stop now */
} }
via_jumping = (EWwalking & I_SPECIAL) != 0L;
stopping_short = (via_jumping && *range < 2);
if (!Passes_walls || !(may_pass = may_passwall(x, y))) { if (!Passes_walls || !(may_pass = may_passwall(x, y))) {
boolean odoor_diag = (IS_DOOR(levl[x][y].typ) boolean odoor_diag = (IS_DOOR(levl[x][y].typ)
@@ -664,8 +662,12 @@ int x, y;
mon->mundetected = 0; /* wakeup() will handle mimic */ mon->mundetected = 0; /* wakeup() will handle mimic */
mnam = a_monnam(mon); /* after unhiding */ mnam = a_monnam(mon); /* after unhiding */
pronoun = noit_mhim(mon); pronoun = mhim(mon);
if (!strcmp(mnam, "it")) { if (!strcmp(mnam, "it")) {
/* mhim() uses pronoun_gender() which forces neuter if monster
can't be seen; we want him/her for humanoid sensed by touch */
if (!strcmp(pronoun, "it") && humanoid(mon->data))
pronoun = genders[mon->female].him;
mnam = !strcmp(pronoun, "it") ? "something" : "someone"; mnam = !strcmp(pronoun, "it") ? "something" : "someone";
} }
if (!glyph_is_monster(glyph) && !glyph_is_invisible(glyph)) if (!glyph_is_monster(glyph) && !glyph_is_invisible(glyph))
@@ -708,17 +710,12 @@ int x, y;
vision_recalc(1); /* update for new position */ vision_recalc(1); /* update for new position */
flush_screen(1); flush_screen(1);
if (is_pool(x, y) && !u.uinwater) { if (is_pool(x, y) && !u.uinwater
if ((Is_waterlevel(&u.uz) && levl[x][y].typ == WATER) && ((Is_waterlevel(&u.uz) && levl[x][y].typ == WATER)
|| !(Levitation || Flying || Wwalking)) { || !(Levitation || Flying || Wwalking))) {
multi = 0; /* can move, so drown() allows crawling out of water */ multi = 0; /* can move, so drown() allows crawling out of water */
(void) drown(); (void) drown();
return FALSE; return FALSE;
} else if (!Is_waterlevel(&u.uz) && !stopping_short) {
Norep("You move over %s.", an(is_moat(x, y) ? "moat" : "pool"));
}
} else if (is_lava(x, y) && !stopping_short) {
Norep("You move over some lava.");
} }
/* FIXME: /* FIXME:
@@ -730,9 +727,7 @@ int x, y;
* ones that we have not yet tested. * ones that we have not yet tested.
*/ */
if ((ttmp = t_at(x, y)) != 0) { if ((ttmp = t_at(x, y)) != 0) {
if (stopping_short) { if (ttmp->ttyp == MAGIC_PORTAL) {
; /* see the comment above hurtle_jump() */
} else if (ttmp->ttyp == MAGIC_PORTAL) {
dotrap(ttmp, 0); dotrap(ttmp, 0);
return FALSE; return FALSE;
} else if (ttmp->ttyp == VIBRATING_SQUARE) { } else if (ttmp->ttyp == VIBRATING_SQUARE) {
@@ -740,12 +735,11 @@ int x, y;
dotrap(ttmp, 0); /* doesn't print messages */ dotrap(ttmp, 0); /* doesn't print messages */
} else if (ttmp->ttyp == FIRE_TRAP) { } else if (ttmp->ttyp == FIRE_TRAP) {
dotrap(ttmp, 0); dotrap(ttmp, 0);
} else if ((is_pit(ttmp->ttyp) || is_hole(ttmp->ttyp)) } else if ((ttmp->ttyp == PIT || ttmp->ttyp == SPIKED_PIT
|| ttmp->ttyp == HOLE || ttmp->ttyp == TRAPDOOR)
&& Sokoban) { && Sokoban) {
/* air currents overcome the recoil in Sokoban; /* Air currents overcome the recoil */
when jumping, caller performs last step and enters trap */ dotrap(ttmp, 0);
if (!via_jumping)
dotrap(ttmp, 0);
*range = 0; *range = 0;
return TRUE; return TRUE;
} else { } else {
@@ -1292,7 +1286,7 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
if ((obj->oartifact == ART_MJOLLNIR && Role_if(PM_VALKYRIE)) if ((obj->oartifact == ART_MJOLLNIR && Role_if(PM_VALKYRIE))
|| tethered_weapon) { || tethered_weapon) {
if (rn2(100)) { if (rn2(100)) {
if (tethered_weapon) if (tethered_weapon)
tmp_at(DISP_END, BACKTRACK); tmp_at(DISP_END, BACKTRACK);
else else
sho_obj_return_to_u(obj); /* display its flight */ sho_obj_return_to_u(obj); /* display its flight */