Blame hero for broken digging wand shop damage

This commit is contained in:
Michael Meyer
2023-11-15 14:53:43 -05:00
committed by PatR
parent e49c488f18
commit 392f300fa6
2 changed files with 18 additions and 23 deletions

View File

@@ -3774,7 +3774,7 @@ add_damage(
tmp_dam->flags = levl[x][y].flags;
tmp_dam->next = gl.level.damagelist;
gl.level.damagelist = tmp_dam;
/* If player saw damage, display as a wall forever */
/* If player saw damage, display walls post-repair as walls, not stone */
if (cansee(x, y))
levl[x][y].seenv = SVALL;
}
@@ -4478,7 +4478,7 @@ makekops(coord* mm)
}
void
pay_for_damage(const char* dmgstr, boolean cant_mollify)
pay_for_damage(const char *dmgstr, boolean cant_mollify)
{
register struct monst *shkp = (struct monst *) 0;
char shops_affected[5];