refine PR #1112 - washing, dipping in sinks
If hero has slippery hands, include '-' among likely candidates for item to #dip when dipping at a pool, fountain, or sink location. When dipping an item (including hands), have a modest chance for the sink to be destroyed--which turns it into a fountain--each time so that it can't be used to blank scrolls an unlimited number of items. (Pools can already be used for that, but you need to obtain water walking ability or else drop most of your stuff and enter the water; sinks weren't imposing any such requirements or risks.)
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1286 $ $NHDT-Date: 1699233285 2023/11/06 01:14:45 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1290 $ $NHDT-Date: 1699582923 2023/11/10 02:22:03 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1735,6 +1735,8 @@ knockback or recoil while levitating could hurtle the hero through a wall of
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if recoil from throwing an item while levitating sent hero into a wall of
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water, the thrown item got placed in that water rather than at its
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intended destination
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include '-' as suggested item in "what to dip?" prompt if dipping at pool or
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fountain or sink with slippery hands
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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