Merge branch 'master' into win32-x64-working

Conflicts:
	src/mon.c

 Changes to be committed:
	modified:   DEVEL/Developer.txt
	modified:   dat/endgame.des
	modified:   include/patchlevel.h
	modified:   include/you.h
	modified:   src/mon.c
	modified:   src/sounds.c
	modified:   src/spell.c
	modified:   src/vault.c
	modified:   win/share/tiletext.c
This commit is contained in:
nhmall
2015-04-21 06:39:52 -04:00
9 changed files with 45 additions and 20 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.5 mon.c $NHDT-Date: 1426470347 2015/03/16 01:45:47 $ $NHDT-Branch: derek-farming $:$NHDT-Revision: 1.140 $ */
/* NetHack 3.5 mon.c $NHDT-Date: 1429584308 2015/04/21 02:45:08 $ $NHDT-Branch: master $:$NHDT-Revision: 1.164 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1255,15 +1255,13 @@ dmonsfree()
int count = 0;
for (mtmp = &fmon; *mtmp;) {
freetmp = *mtmp;
if (freetmp->mhp <= 0 && !freetmp->isgd) {
if (freetmp == context.polearm.hitmon)
context.polearm.hitmon = NULL;
*mtmp = freetmp->nmon;
dealloc_monst(freetmp);
count++;
} else
mtmp = &(freetmp->nmon);
freetmp = *mtmp;
if (freetmp->mhp <= 0 && !freetmp->isgd) {
*mtmp = freetmp->nmon;
dealloc_monst(freetmp);
count++;
} else
mtmp = &(freetmp->nmon);
}
if (count != iflags.purge_monsters)
@@ -1432,6 +1430,8 @@ m_detach(mtmp, mptr)
struct monst *mtmp;
struct permonst *mptr; /* reflects mtmp->data _prior_ to mtmp's death */
{
if (mtmp == context.polearm.hitmon)
context.polearm.hitmon = 0;
if (mtmp->mleashed) m_unleash(mtmp, FALSE);
/* to prevent an infinite relobj-flooreffects-hmon-killed loop */
mtmp->mtrapped = 0;
@@ -1719,7 +1719,11 @@ mongone(mdef)
register struct monst *mdef;
{
mdef->mhp = 0; /* can skip some inventory bookkeeping */
/* Player is thrown from his steed when it disappears */
/* dead vault guard is actually kept at coordinate <0,0> until
his temporary corridor to/from the vault has been removed */
if (mdef->isgd && !grddead(mdef)) return;
/* hero is thrown from his steed when it disappears */
if (mdef == u.usteed)
dismount_steed(DISMOUNT_GENERIC);