Add safe_wait to toggle search and wait prevention

This commit is contained in:
Pasi Kallinen
2020-10-02 18:50:19 +03:00
parent aaf88f9662
commit 396b819988
8 changed files with 50 additions and 25 deletions

View File

@@ -675,7 +675,9 @@ support, the command is also invoked when a mouse-click takes place on a
location other than the current position.
.lp .
Wait or rest, do nothing for one turn. Precede with the \(oqm\(cq prefix
to wait for a turn even next to a hostile monster.
to wait for a turn even next to a hostile monster, if
.op safe_wait
is on.
.lp a
Apply (use) a tool (pick-axe, key, lamp...).
.lp ""
@@ -884,7 +886,9 @@ Redraw the screen.
Search for secret doors and traps around you.
It usually takes several tries to find something.
Precede with the \(oqm\(cq prefix to search for a turn
even next to a hostile monster.
even next to a hostile monster, if
.op safe_wait
is on.
.lp ""
Can also be used to figure out whether there is still a monster at
an adjacent \(lqremembered, unseen monster\(rq marker.
@@ -3987,6 +3991,9 @@ Persistent.
.lp safe_pet
Prevent you from (knowingly) attacking your pets (default on).
Persistent.
.lp safe_wait
Prevents you from waiting or searching when next to a hostile monster
(default on). Persistent.
.lp sanity_check
Evaluate monsters, objects, and map prior to each turn (default off).
Debug mode only.