Add safe_wait to toggle search and wait prevention

This commit is contained in:
Pasi Kallinen
2020-10-02 18:50:19 +03:00
parent aaf88f9662
commit 396b819988
8 changed files with 50 additions and 25 deletions

View File

@@ -769,7 +769,8 @@ location other than the current position.
%.lp
\item[\tb{.}]
Wait or rest, do nothing for one turn. Precede with the `{\tt m}' prefix
to wait for a turn even next to a hostile monster.
to wait for a turn even next to a hostile monster, if {\it safe\verb+_+wait\/}
is on.
%.lp
\item[\tb{a}]
Apply (use) a tool (pick-axe, key, lamp \ldots).\\
@@ -968,7 +969,8 @@ Redraw the screen.
Search for secret doors and traps around you.
It usually takes several tries to find something.
Precede with the `{\tt m}' prefix to wait for a turn
even next to a hostile monster.\\
even next to a hostile monster, if {\it safe\verb+_+wait\/}
is on.\\
%.lp ""
Can also be used to figure out whether there is still a monster at
an adjacent ``remembered, unseen monster'' marker.
@@ -4307,6 +4309,10 @@ depend upon the window port used or on the type of terminal. Persistent.
%.lp
\item[\ib{safe\verb+_+pet}]
Prevent you from (knowingly) attacking your pets (default on). Persistent.
%.lp
\item[\ib{safe\verb+_+wait}]
Prevents you from waiting or searching when next to a hostile monster
(default on). Persistent.
%+.lp
\item[\ib{sanity\verb+_+check}]
Evaluate monsters, objects, and map prior to each turn (default off).