Add safe_wait to toggle search and wait prevention
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@@ -769,7 +769,8 @@ location other than the current position.
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%.lp
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\item[\tb{.}]
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Wait or rest, do nothing for one turn. Precede with the `{\tt m}' prefix
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to wait for a turn even next to a hostile monster.
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to wait for a turn even next to a hostile monster, if {\it safe\verb+_+wait\/}
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is on.
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%.lp
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\item[\tb{a}]
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Apply (use) a tool (pick-axe, key, lamp \ldots).\\
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@@ -968,7 +969,8 @@ Redraw the screen.
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Search for secret doors and traps around you.
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It usually takes several tries to find something.
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Precede with the `{\tt m}' prefix to wait for a turn
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even next to a hostile monster.\\
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even next to a hostile monster, if {\it safe\verb+_+wait\/}
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is on.\\
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%.lp ""
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Can also be used to figure out whether there is still a monster at
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an adjacent ``remembered, unseen monster'' marker.
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@@ -4307,6 +4309,10 @@ depend upon the window port used or on the type of terminal. Persistent.
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%.lp
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\item[\ib{safe\verb+_+pet}]
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Prevent you from (knowingly) attacking your pets (default on). Persistent.
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%.lp
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\item[\ib{safe\verb+_+wait}]
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Prevents you from waiting or searching when next to a hostile monster
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(default on). Persistent.
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%+.lp
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\item[\ib{sanity\verb+_+check}]
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Evaluate monsters, objects, and map prior to each turn (default off).
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