controlling u.ustuck
Setting or clearing u.ustuck now requires that context.botl be set, so make a new routine to take care of both instead of manipulating that pointer directly.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 cmd.c $NHDT-Date: 1581322659 2020/02/10 08:17:39 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.398 $ */
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/* NetHack 3.6 cmd.c $NHDT-Date: 1581886858 2020/02/16 21:00:58 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.400 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -824,7 +824,7 @@ boolean pre, wiztower;
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reset_utrap(FALSE);
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check_special_room(TRUE); /* room exit */
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u.ustuck = (struct monst *) 0;
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u.uswallow = 0;
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u.uswallow = u.uswldtim = 0;
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u.uinwater = 0;
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u.uundetected = 0; /* not hidden, even if means are available */
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dmonsfree(); /* purge dead monsters from 'fmon' */
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