controlling u.ustuck
Setting or clearing u.ustuck now requires that context.botl be set, so make a new routine to take care of both instead of manipulating that pointer directly.
This commit is contained in:
7
src/do.c
7
src/do.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 do.c $NHDT-Date: 1581810044 2020/02/15 23:40:44 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.226 $ */
|
||||
/* NetHack 3.6 do.c $NHDT-Date: 1581886859 2020/02/16 21:00:59 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.227 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Derek S. Ray, 2015. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1373,12 +1373,11 @@ boolean at_stairs, falling, portal;
|
||||
unplacebc();
|
||||
reset_utrap(FALSE); /* needed in level_tele */
|
||||
fill_pit(u.ux, u.uy);
|
||||
u.ustuck = 0; /* idem */
|
||||
set_ustuck((struct monst *) 0); /* idem */
|
||||
u.uswallow = u.uswldtim = 0;
|
||||
u.uinwater = 0;
|
||||
u.uundetected = 0; /* not hidden, even if means are available */
|
||||
keepdogs(FALSE);
|
||||
if (u.uswallow) /* idem */
|
||||
u.uswldtim = u.uswallow = 0;
|
||||
recalc_mapseen(); /* recalculate map overview before we leave the level */
|
||||
/*
|
||||
* We no longer see anything on the level. Make sure that this
|
||||
|
||||
Reference in New Issue
Block a user