controlling u.ustuck

Setting or clearing u.ustuck now requires that context.botl be set,
so make a new routine to take care of both instead of manipulating
that pointer directly.
This commit is contained in:
PatR
2020-02-16 13:04:12 -08:00
parent c7ec28f4c7
commit 3981e3e6e5
15 changed files with 71 additions and 57 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 restore.c $NHDT-Date: 1575245087 2019/12/02 00:04:47 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.136 $ */
/* NetHack 3.7 restore.c $NHDT-Date: 1581886865 2020/02/16 21:01:05 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.163 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2009. */
/* NetHack may be freely redistributed. See license for details. */
@@ -775,7 +775,7 @@ unsigned int stuckid, steedid;
break;
if (!mtmp)
panic("Cannot find the monster ustuck.");
u.ustuck = mtmp;
set_ustuck(mtmp);
}
if (steedid) {
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)