formatting: src/a*.c - d*.c continuation lines
Mostly && and || at end of the first half of a continued line rather than at the start of the second half. The automated reformat got confused by comments in the midst of such lines. foo || bar was converted to foo || bar but foo || /* comment */ bar stayed as is. Some excluded code [#if 0] was also manually reformatted, but this is mainly stuff that can be found via regexp '[&|?:][ \t]*$' (with a lot of false hits for labels whose colon ends their line).
This commit is contained in:
127
src/dig.c
127
src/dig.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 dig.c $NHDT-Date: 1432512771 2015/05/25 00:12:51 $ $NHDT-Branch: master $:$NHDT-Revision: 1.95 $ */
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/* NetHack 3.6 dig.c $NHDT-Date: 1445301118 2015/10/20 00:31:58 $ $NHDT-Branch: master $:$NHDT-Revision: 1.97 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -228,10 +228,10 @@ int x, y;
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if (verbose)
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There("isn't enough room to %s here.", verb);
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return (FALSE);
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} else if (madeby == BY_OBJECT &&
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} else if (madeby == BY_OBJECT
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/* the block against existing traps is mainly to
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prevent broken wands from turning holes into pits */
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(ttmp || is_pool_or_lava(x, y))) {
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&& (ttmp || is_pool_or_lava(x, y))) {
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/* digging by player handles pools separately */
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return FALSE;
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}
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@@ -452,8 +452,8 @@ dig(VOID_ARGS)
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switch (rn2(2)) {
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case 0:
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mtmp =
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makemon(&mons[PM_EARTH_ELEMENTAL], dpx, dpy, NO_MM_FLAGS);
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mtmp = makemon(&mons[PM_EARTH_ELEMENTAL], dpx, dpy,
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NO_MM_FLAGS);
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break;
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default:
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mtmp = makemon(&mons[PM_XORN], dpx, dpy, NO_MM_FLAGS);
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@@ -1162,11 +1162,11 @@ struct obj *obj;
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/* might escape trap and still be teetering at brink */
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if (!u.utrap)
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cant_reach_floor(u.ux, u.uy, FALSE, TRUE);
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} else if (!ispick &&
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} else if (!ispick
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/* can only dig down with an axe when doing so will
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trigger or disarm a trap here */
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(!trap
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|| (trap->ttyp != LANDMINE && trap->ttyp != BEAR_TRAP))) {
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&& (!trap || (trap->ttyp != LANDMINE
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&& trap->ttyp != BEAR_TRAP))) {
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pline("%s merely scratches the %s.", Yobjnam2(obj, (char *) 0),
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surface(u.ux, u.uy));
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u_wipe_engr(3);
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@@ -1999,20 +1999,20 @@ void
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bury_monst(mtmp)
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struct monst *mtmp;
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{
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debugpline1("bury_monst: %s", mon_nam(mtmp));
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if(canseemon(mtmp)) {
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if(is_flyer(mtmp->data) || is_floater(mtmp->data)) {
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pline_The("%s opens up, but %s is not swallowed!",
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surface(mtmp->mx, mtmp->my), mon_nam(mtmp));
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return;
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} else
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pline_The("%s opens up and swallows %s!",
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surface(mtmp->mx, mtmp->my), mon_nam(mtmp));
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}
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debugpline1("bury_monst: %s", mon_nam(mtmp));
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if (canseemon(mtmp)) {
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if (is_flyer(mtmp->data) || is_floater(mtmp->data)) {
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pline_The("%s opens up, but %s is not swallowed!",
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surface(mtmp->mx, mtmp->my), mon_nam(mtmp));
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return;
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} else
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pline_The("%s opens up and swallows %s!",
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surface(mtmp->mx, mtmp->my), mon_nam(mtmp));
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}
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mtmp->mburied = TRUE;
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wakeup(mtmp); /* at least give it a chance :-) */
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newsym(mtmp->mx, mtmp->my);
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mtmp->mburied = TRUE;
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wakeup(mtmp); /* at least give it a chance :-) */
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newsym(mtmp->mx, mtmp->my);
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}
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void
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@@ -2020,14 +2020,15 @@ bury_you()
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{
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debugpline0("bury_you");
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if (!Levitation && !Flying) {
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if(u.uswallow)
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if (u.uswallow)
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You_feel("a sensation like falling into a trap!");
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else
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pline_The("%s opens beneath you and you fall in!",
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surface(u.ux, u.uy));
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surface(u.ux, u.uy));
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u.uburied = TRUE;
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if(!Strangled && !Breathless) Strangled = 6;
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if (!Strangled && !Breathless)
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Strangled = 6;
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under_ground(1);
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}
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}
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@@ -2035,61 +2036,63 @@ bury_you()
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void
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unearth_you()
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{
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debugpline0("unearth_you");
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u.uburied = FALSE;
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under_ground(0);
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if(!uamul || uamul->otyp != AMULET_OF_STRANGULATION)
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Strangled = 0;
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vision_recalc(0);
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debugpline0("unearth_you");
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u.uburied = FALSE;
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under_ground(0);
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if (!uamul || uamul->otyp != AMULET_OF_STRANGULATION)
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Strangled = 0;
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vision_recalc(0);
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}
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void
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escape_tomb()
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{
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debugpline0("escape_tomb");
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if ((Teleportation || can_teleport(youmonst.data)) &&
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(Teleport_control || rn2(3) < Luck+2)) {
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You("attempt a teleport spell.");
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(void) dotele(); /* calls unearth_you() */
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} else if(u.uburied) { /* still buried after 'port attempt */
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boolean good;
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debugpline0("escape_tomb");
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if ((Teleportation || can_teleport(youmonst.data))
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&& (Teleport_control || rn2(3) < Luck+2)) {
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You("attempt a teleport spell.");
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(void) dotele(); /* calls unearth_you() */
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} else if (u.uburied) { /* still buried after 'port attempt */
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boolean good;
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if(amorphous(youmonst.data) || Passes_walls ||
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noncorporeal(youmonst.data) ||
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(unsolid(youmonst.data) &&
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youmonst.data != &mons[PM_WATER_ELEMENTAL]) ||
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(tunnels(youmonst.data) && !needspick(youmonst.data))) {
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if (amorphous(youmonst.data) || Passes_walls
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|| noncorporeal(youmonst.data)
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|| (unsolid(youmonst.data)
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&& youmonst.data != &mons[PM_WATER_ELEMENTAL])
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|| (tunnels(youmonst.data) && !needspick(youmonst.data))) {
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You("%s up through the %s.",
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(tunnels(youmonst.data) && !needspick(youmonst.data))
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? "try to tunnel"
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: (amorphous(youmonst.data))
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? "ooze"
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: "phase",
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surface(u.ux, u.uy));
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You("%s up through the %s.",
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(tunnels(youmonst.data) && !needspick(youmonst.data)) ?
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"try to tunnel" : (amorphous(youmonst.data)) ?
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"ooze" : "phase", surface(u.ux, u.uy));
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if(tunnels(youmonst.data) && !needspick(youmonst.data))
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good = dighole(TRUE, FALSE, (coord *)0);
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else good = TRUE;
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if(good) unearth_you();
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}
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}
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good = (tunnels(youmonst.data) && !needspick(youmonst.data))
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? dighole(TRUE, FALSE, (coord *)0) : TRUE;
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if (good)
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unearth_you();
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}
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}
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}
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void
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bury_obj(otmp)
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struct obj *otmp;
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{
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debugpline0("bury_obj");
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if (cansee(otmp->ox, otmp->oy))
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pline_The("objects on the %s tumble into a hole!",
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surface(otmp->ox, otmp->oy));
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debugpline0("bury_obj");
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if(cansee(otmp->ox, otmp->oy))
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pline_The("objects on the %s tumble into a hole!",
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surface(otmp->ox, otmp->oy));
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bury_objs(otmp->ox, otmp->oy);
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bury_objs(otmp->ox, otmp->oy);
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}
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#endif
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#endif /*0*/
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#ifdef DEBUG
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int wiz_debug_cmd_bury() /* in this case, bury everything at your loc and
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around */
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/* bury everything at your loc and around */
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int
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wiz_debug_cmd_bury()
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{
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int x, y;
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