Add helpless monster macro
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@@ -608,7 +608,7 @@ keepdogs(boolean pets_only) /* true for ascension or final escape */
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the amulet; if you don't have it, will chase you
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only if in range. -3. */
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|| (u.uhave.amulet && mtmp->iswiz))
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&& ((!mtmp->msleeping && mtmp->mcanmove)
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&& (!helpless(mtmp)
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/* eg if level teleport or new trap, steed has no control
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to avoid following */
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|| (mtmp == u.usteed))
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