more wormgone
When wormgone() takes a long worm off the map, clear its stale mx,my coordinates. None of its callers need those anymore. Also a bit of potential long worm clean up that occurred to me when I looked at object bypass handling. Expected to be a no-op here.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 worn.c $NHDT-Date: 1649529637 2022/04/09 18:40:37 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.82 $ */
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/* NetHack 3.7 worn.c $NHDT-Date: 1652577035 2022/05/15 01:10:35 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.84 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -860,8 +860,9 @@ bypass_obj(struct obj *obj)
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/* set or clear the bypass bit in a list of objects */
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void
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bypass_objlist(struct obj *objchain,
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boolean on) /* TRUE => set, FALSE => clear */
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bypass_objlist(
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struct obj *objchain,
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boolean on) /* TRUE => set, FALSE => clear */
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{
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if (on && objchain)
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g.context.bypasses = TRUE;
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