fix #H4083 - globs preID'd as "uncursed"

I think there was also a report about this during beta testing.
Killing an ooze, slime, or pudding left a glob of same which had its
bknown flag pre-set so was immediately shown as "uncursed" even to
non-priests.  Use another way to maximize glob mergability:  allow
globs to merge even when one has bknown set and the other doesn't.
This commit is contained in:
PatR
2016-01-09 15:28:25 -08:00
parent 7e3f82ed3c
commit 3a8ce3ff98
3 changed files with 34 additions and 13 deletions

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@@ -104,6 +104,10 @@ covetous monsters may choose to teleport to downstairs or ladders
doppelganger posing as Rider would never change shape
since doppelganger posing as Rider could never revert to innate form,
protection from shape changers turned it into genuine Rider
don't create globs of ooze/slime/pudding with bknown flag set so pre-known to
be "uncursed"
do allow globs with same curse/bless state to merge even when that state is
known for one and unknown for the other; result will have bknown clear
Platform- and/or Interface-Specific Fixes