fix #H4083 - globs preID'd as "uncursed"
I think there was also a report about this during beta testing. Killing an ooze, slime, or pudding left a glob of same which had its bknown flag pre-set so was immediately shown as "uncursed" even to non-priests. Use another way to maximize glob mergability: allow globs to merge even when one has bknown set and the other doesn't.
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@@ -104,6 +104,10 @@ covetous monsters may choose to teleport to downstairs or ladders
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doppelganger posing as Rider would never change shape
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since doppelganger posing as Rider could never revert to innate form,
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protection from shape changers turned it into genuine Rider
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don't create globs of ooze/slime/pudding with bknown flag set so pre-known to
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be "uncursed"
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do allow globs with same curse/bless state to merge even when that state is
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known for one and unknown for the other; result will have bknown clear
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Platform- and/or Interface-Specific Fixes
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