expand range of oc_weight
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@@ -91,7 +91,7 @@ struct objclass {
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uchar oc_color; /* color of the object */
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short oc_prob; /* probability, used in mkobj() */
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unsigned short oc_weight; /* encumbrance (1 cn = 0.1 lb.) */
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unsigned oc_weight; /* encumbrance (1 cn = 0.1 lb.) */
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short oc_cost; /* base cost in shops */
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/* Check the AD&D rules! The FIRST is small monster damage. */
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/* for weapons, and tools, rocks, and gems useful as weapons */
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