[lack of] autopickup inside shops
When being inside a shop inhibits autopickup, menion that in ^X feedback about autopickup.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.461 $ $NHDT-Date: 1614074653 2021/02/23 10:04:13 $
|
||||
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.462 $ $NHDT-Date: 1614076940 2021/02/23 10:42:20 $
|
||||
|
||||
General Fixes and Modified Features
|
||||
-----------------------------------
|
||||
@@ -386,6 +386,7 @@ when an explosion scatters objects, make any that fly over sinks stop there
|
||||
output message when changing fastmove mode while cursor targetting
|
||||
messages when Minetown watchmen become angry could report "you see an angry
|
||||
guard approaching" even if he was invisible and hero can't see invis
|
||||
when autopickup is on but disabled due to being inside a shop, have ^X say so
|
||||
|
||||
|
||||
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user