correct a few typos
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
The definitition for each OPTIONS= option resides in include/optlist.h as of
|
||||
The definition for each OPTIONS= option resides in include/optlist.h as of
|
||||
February 2020 in 3.7 WIP.
|
||||
|
||||
Boolean and compound options are combined into a single allopt[] array.
|
||||
|
||||
@@ -87,7 +87,7 @@ There are 4 distinct types of sound sound_triggers used by NetHack.
|
||||
at the outset (ambience_begin), at the
|
||||
termination (ambience_end), and
|
||||
periodically in-between as needed
|
||||
(ambience_upate), likely with a different
|
||||
(ambience_update), likely with a different
|
||||
hero proximity value.
|
||||
|
||||
SOUND_TRIGGER_VERBAL Invoked by the core when someone (or something)
|
||||
@@ -233,7 +233,7 @@ sound_play_usersound(char *filename, int32_t volume, int32_t usidx);
|
||||
sound_ambience(int32_t ambienceid, int32_t ambience_action,
|
||||
int32_t hero_proximity);
|
||||
-- NetHack will call this function when it wants a particular
|
||||
ambience related sound played in order to provide atomosphere
|
||||
ambience related sound played in order to provide atmosphere
|
||||
or flavor.
|
||||
-- The ambienceid is used to identify the particular ambience sound
|
||||
being sought. The abienceid identifiers are from the
|
||||
|
||||
Reference in New Issue
Block a user