Merge branch 'master' into win32-x64-working

Conflicts:
	src/files.c
	src/potion.c
	sys/winnt/Makefile.msc

 Changes to be committed:
	modified:   .gitignore
	modified:   DEVEL/hooksdir/nhsub
	modified:   dat/.gitignore
	modified:   dat/opthelp
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
	modified:   doc/fixes35.0
	modified:   include/context.h
	modified:   include/decl.h
	modified:   include/extern.h
	modified:   include/flag.h
	modified:   include/hack.h
	modified:   include/patchlevel.h
	modified:   src/apply.c
	modified:   src/attrib.c
	modified:   src/decl.c
	modified:   src/do.c
	modified:   src/do_name.c
	modified:   src/dothrow.c
	modified:   src/eat.c
	modified:   src/files.c
	modified:   src/hack.c
	modified:   src/invent.c
	modified:   src/lock.c
	modified:   src/mklev.c
	modified:   src/mondata.c
	modified:   src/monmove.c
	modified:   src/music.c
	modified:   src/options.c
	modified:   src/potion.c
	modified:   src/pray.c
	modified:   src/sit.c
	modified:   src/sp_lev.c
	modified:   src/uhitm.c
	modified:   sys/share/posixregex.c
	modified:   sys/winnt/Makefile.msc
	modified:   util/.gitignore
	modified:   win/win32/vs2010/NetHackW.vcxproj
This commit is contained in:
nhmall
2015-04-14 18:23:48 -04:00
38 changed files with 272 additions and 139 deletions

View File

@@ -1,8 +1,8 @@
/* NetHack 3.5 posixregex.c $NHDT-Date: 1428590280 2015/04/09 14:38:00 $ $NHDT-Branch: scshunt-regex $:$NHDT-Revision: 1.0 $ */
/* NetHack 3.5 posixregex.c $NHDT-Date: 1428970913 2015/04/14 00:21:53 $ $NHDT-Branch: master $:$NHDT-Revision: 1.0 $ */
/* Copyright (c) Sean Hunt 2015. */
/* NetHack may be freely redistributed. See license for details. */
#include <hack.h>
#include "hack.h"
#include <regex.h>
@@ -50,7 +50,7 @@ struct nhregex {
};
struct nhregex *regex_init() {
return malloc (sizeof (struct nhregex));
return (struct nhregex *)alloc(sizeof (struct nhregex));
}
boolean regex_compile(const char *s, struct nhregex *re) {
@@ -65,7 +65,7 @@ const char *regex_error_desc(struct nhregex *re) {
static char buf[BUFSZ];
if (!re || !re->err)
return NULL;
return (const char *)0;
/* FIXME: Using a static buffer here is not ideal, but avoids memory
* leaks. Consider the allocation more carefully. */
@@ -75,11 +75,12 @@ const char *regex_error_desc(struct nhregex *re) {
}
boolean regex_match(const char *s, struct nhregex *re) {
int result;
if (!re)
return FALSE;
int result;
if ((result = regexec(&re->re, s, 0, NULL, 0))) {
if ((result = regexec(&re->re, s, 0, (genericptr_t)0, 0))) {
if (result != REG_NOMATCH)
re->err = result;
return FALSE;

View File

@@ -142,63 +142,6 @@ rc=Rc
TARGET_CPU=x86
!ENDIF
# Common compiler flags:
# -c - compile without linking
# -W3 - Set warning level to level 3 (-W4 for 64-bit compilations)
# -Zi - generate debugging information
# -Od - disable all optimizations
# -Ox - use maximum optimizations
# -Zd - generate only public symbols and line numbers for debugging
# -GS - enable security checks
#
ccommon=-c -Zi -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -GS -c
lflags=/INCREMENTAL:NO /NOLOGO
!IF "$(TARGET_CPU)" == "x86"
cflags = $(ccommon) -D_X86_=1 -DWIN32 -D_WIN32 -W3
scall = -Gz
!ELSEIF "$(TARGET_CPU)" == "x64"
cflags = $(ccommon) -D_AMD64_=1 -DWIN64 -D_WIN64 -DWIN32 -D_WIN32
cflags = $(cflags) -W4
scall =
!ENDIF
# declarations for use on Intel x86 systems
!IF "$(TARGET_CPU)" == "x86"
DLLENTRY = @12
!ENDIF
# declarations for use on AMD64 systems
!IF "$(TARGET_CPU)" == "x64"
DLLENTRY =
!ENDIF
# for Windows applications
conlflags = $(lflags) -subsystem:console,$(EXEVER)
guilflags = $(lflags) -subsystem:windows,$(EXEVER)
dlllflags = $(lflags) -entry:_DllMainCRTStartup$(DLLENTRY) -dll
# basic subsystem specific libraries, less the C Run-Time
baselibs = kernel32.lib $(optlibs) $(winsocklibs) advapi32.lib
winlibs = $(baselibs) user32.lib gdi32.lib comdlg32.lib winspool.lib
# for Windows applications that use the C Run-Time libraries
conlibs = $(baselibs)
guilibs = $(winlibs)
#
# End of VS2013 and greater stuff
#=============================================
#
#=============================================
# Visual Studio versions >= 2013 specific stuff
#=============================================
!IF "$(TARGET_CPU)" == ""
TARGET_CPU=x86
!ENDIF
# Common compiler flags:
# -c - compile without linking
# -W3 - Set warning level to level 3 (-W4 for 64-bit compilations)
@@ -413,7 +356,7 @@ lflagsUtil = $(lflags) $(conlibs)
# - Game build
#==========================================
GAMEPDBFILE= /DEBUG /PDB:"$(O)$(GAME).PDB"
GAMEPDBFILE= /PDB:"$(O)$(GAME).PDB"
GAMEMAPFILE= /MAP:"$(O)$(GAME).MAP"
LIBS= user32.lib winmm.lib $(ZLIB)
@@ -588,7 +531,6 @@ VOBJ24 = $(O)track.o $(O)trap.o $(O)u_init.o $(O)uhitm.o
VOBJ25 = $(O)vault.o $(O)vis_tab.o $(O)vision.o $(O)weapon.o
VOBJ26 = $(O)were.o $(O)wield.o $(O)windows.o $(O)wizard.o
VOBJ27 = $(O)worm.o $(O)worn.o $(O)write.o $(O)zap.o
DLBOBJ = $(O)dlb.o
REGEX = $(O)cppregex.o