Lint part 2, mostly parameters.
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@@ -427,7 +427,7 @@ E int NDECL(dothrow);
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E int NDECL(dofire);
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E void FDECL(hitfloor, (struct obj *));
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E void FDECL(hurtle, (int,int,int,BOOLEAN_P));
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E void FDECL(mhurtle, (struct monst *,int,int,int,BOOLEAN_P));
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E void FDECL(mhurtle, (struct monst *,int,int,int));
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E void FDECL(throwit, (struct obj *,long,BOOLEAN_P));
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E int FDECL(omon_adj, (struct monst *,struct obj *,BOOLEAN_P));
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E int FDECL(thitmonst, (struct monst *,struct obj *));
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@@ -1153,7 +1153,7 @@ E boolean FDECL(mb_trapped, (struct monst *));
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E void FDECL(mon_regen, (struct monst *,BOOLEAN_P));
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E int FDECL(dochugw, (struct monst *));
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E boolean FDECL(onscary, (int,int,struct monst *));
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E void FDECL(monflee, (struct monst *, unsigned int, BOOLEAN_P, BOOLEAN_P));
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E void FDECL(monflee, (struct monst *, int, BOOLEAN_P, BOOLEAN_P));
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E int FDECL(dochug, (struct monst *));
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E int FDECL(m_move, (struct monst *,int));
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E boolean FDECL(closed_door, (int,int));
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