From 3eb2192d75ed7bcaded06780831595715744e17d Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Sat, 6 Aug 2022 10:46:27 +0300 Subject: [PATCH] Make pyrolisk gaze effect match other fire effects --- src/mhitu.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mhitu.c b/src/mhitu.c index 1997ace06..3e9a13b7a 100644 --- a/src/mhitu.c +++ b/src/mhitu.c @@ -1618,11 +1618,15 @@ gazemu(struct monst *mtmp, struct attack *mattk) pline("%s attacks you with a fiery gaze!", Monnam(mtmp)); stop_occupation(); if (Fire_resistance) { + shieldeff(u.ux, u.uy); pline_The("fire doesn't feel hot!"); monstseesu(M_SEEN_FIRE); + ugolemeffects(AD_FIRE, d(12, 6)); dmg = 0; } burn_away_slime(); + if (lev > rn2(20)) + (void) burnarmor(&g.youmonst); if (lev > rn2(20)) destroy_item(SCROLL_CLASS, AD_FIRE); if (lev > rn2(20))