wand/spell/breath killer reason
Extend "killed by the touch of death inflicted by <monster>" to buzz(). "Killed by a bolt of cold" becomes "killed by a bolt of cold zapped by <monster>" or "killed by a blast of cold" becomes "killed by a blast of cold exhaled by <monster>" and so forth. More work than expected; the zap code isn't passed enough context. BZ_M_WAND() was producing the wrong value for wands zapped by monsters.
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@@ -1721,9 +1721,11 @@ do_storms(void)
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if (count < 100) {
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dirx = rn2(3) - 1;
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diry = rn2(3) - 1;
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if (dirx != 0 || diry != 0)
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buzz(-15, /* "monster" LIGHTNING spell */
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8, x, y, dirx, diry);
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if (dirx != 0 || diry != 0) {
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/* BZ_M_SPELL(BZ_OFS_AD(AD_ELEC)): monster LIGHTNING spell */
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gb.buzzer = 0; /* unspecified attacker */
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buzz(BZ_M_SPELL(BZ_OFS_AD(AD_ELEC)), 8, x, y, dirx, diry);
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}
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}
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}
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