Ken's leather cloak.
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@@ -551,7 +551,7 @@ register struct monst *mtmp;
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if (mac < 10 && rn2(3))
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mac += 1 + mongets(mtmp, LEATHER_GLOVES);
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else if (mac < 10 && rn2(2))
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mac += 1 + mongets(mtmp, ELVEN_CLOAK);
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mac += 1 + mongets(mtmp, LEATHER_CLOAK);
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if(ptr != &mons[PM_GUARD] &&
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ptr != &mons[PM_WATCHMAN] &&
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