Add more explicit helpless reasons

Instead of just "while helpless", the death reason will tell
more explicitly why the player was helpless.  For example:
"while frozen by a monster's gaze"
This commit is contained in:
Pasi Kallinen
2015-03-29 22:08:46 +03:00
parent 2c9ad065c1
commit 411ee58593
25 changed files with 54 additions and 2 deletions

View File

@@ -1107,6 +1107,7 @@ cursor positioning ignores uninteresting dungeon features
allow reading many more items
when you're hiding under something a zap downward should not hit that
something, while a zap upward should
show more explicit reason why player was helpless at death
Platform- and/or Interface-Specific New Features