Add more explicit helpless reasons
Instead of just "while helpless", the death reason will tell more explicitly why the player was helpless. For example: "while frozen by a monster's gaze"
This commit is contained in:
@@ -1107,6 +1107,7 @@ cursor positioning ignores uninteresting dungeon features
|
||||
allow reading many more items
|
||||
when you're hiding under something a zap downward should not hit that
|
||||
something, while a zap upward should
|
||||
show more explicit reason why player was helpless at death
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific New Features
|
||||
|
||||
Reference in New Issue
Block a user