Add more explicit helpless reasons

Instead of just "while helpless", the death reason will tell
more explicitly why the player was helpless.  For example:
"while frozen by a monster's gaze"
This commit is contained in:
Pasi Kallinen
2015-03-29 22:08:46 +03:00
parent 2c9ad065c1
commit 411ee58593
25 changed files with 54 additions and 2 deletions

View File

@@ -693,6 +693,7 @@ hurtle(dx, dy, range, verbose)
if(!range || (!dx && !dy) || u.ustuck) return; /* paranoia */
nomul(-range);
multi_reason = "moving through the air";
nomovemsg = ""; /* it just happens */
if (verbose)
You("%s in the opposite direction.", range > 1 ? "hurtle" : "float");