Add more explicit helpless reasons
Instead of just "while helpless", the death reason will tell more explicitly why the player was helpless. For example: "while frozen by a monster's gaze"
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@@ -1269,6 +1269,7 @@ dosacrifice()
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dmon->mpeaceful = TRUE;
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You("are terrified, and unable to move.");
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nomul(-3);
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multi_reason = "being terrified of a demon";
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nomovemsg = 0;
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} else pline_The("%s.", demonless_msg);
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}
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@@ -1655,6 +1656,7 @@ dopray()
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}
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}
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nomul(-3);
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multi_reason = "praying";
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nomovemsg = "You finish your prayer.";
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afternmv = prayer_done;
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@@ -1817,6 +1819,7 @@ doturn()
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}
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}
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nomul(-5);
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multi_reason = "trying to turn the monsters";
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nomovemsg = You_can_move_again;
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return(1);
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}
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