Add more explicit helpless reasons

Instead of just "while helpless", the death reason will tell
more explicitly why the player was helpless.  For example:
"while frozen by a monster's gaze"
This commit is contained in:
Pasi Kallinen
2015-03-29 22:12:19 +03:00
parent 2c9ad065c1
commit 411ee58593
25 changed files with 54 additions and 2 deletions
+1
View File
@@ -361,6 +361,7 @@ gotobj:
named++;
/* the following is to set multi for later on */
nomul(-armordelay);
multi_reason = "taking off clothes";
nomovemsg = 0;
remove_worn_item(otmp, TRUE);
otmp->cursed = curssv;