Remove vestiges of old overlay source split
[trunk only]
This commit is contained in:
10
src/dig.c
10
src/dig.c
@@ -6,8 +6,6 @@
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#include "edog.h"
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/* #define DEBUG */ /* turn on for diagnostics */
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#ifdef OVLB
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static NEARDATA boolean did_dig_msg;
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STATIC_DCL boolean NDECL(rm_waslit);
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@@ -1062,9 +1060,6 @@ watch_dig(mtmp, x, y, zap)
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}
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}
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#endif /* OVLB */
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#ifdef OVL0
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/* Return TRUE if monster died, FALSE otherwise. Called from m_move(). */
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boolean
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mdig_tunnel(mtmp)
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@@ -1138,9 +1133,6 @@ register struct monst *mtmp;
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return FALSE;
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}
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#endif /* OVL0 */
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#ifdef OVL3
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/* digging via wand zap or spell cast */
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void
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zap_dig()
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@@ -1663,8 +1655,6 @@ wiz_debug_cmd() /* in this case, bury everything at your loc and around */
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if (isok(x,y)) bury_objs(x,y);
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return 0;
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}
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#endif /* DEBUG */
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#endif /* OVL3 */
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/*dig.c*/
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