Remove vestiges of old overlay source split

[trunk only]
This commit is contained in:
nethack.allison
2003-09-05 02:45:18 +00:00
parent 1a94dcfca3
commit 416412f92b
66 changed files with 25 additions and 1306 deletions

View File

@@ -19,17 +19,13 @@ STATIC_VAR NEARDATA struct monst zeromonst;
(mptr->mlet == S_HUMAN && Role_if(role_pm) && \
(mptr->msound == MS_LEADER || mptr->msound == MS_NEMESIS))
#ifdef OVL0
STATIC_DCL boolean FDECL(uncommon, (int));
STATIC_DCL int FDECL(align_shift, (struct permonst *));
#endif /* OVL0 */
STATIC_DCL boolean FDECL(wrong_elem_type, (struct permonst *));
STATIC_DCL void FDECL(m_initgrp,(struct monst *,int,int,int));
STATIC_DCL void FDECL(m_initthrow,(struct monst *,int,int));
STATIC_DCL void FDECL(m_initweap,(struct monst *));
#ifdef OVL1
STATIC_DCL void FDECL(m_initinv,(struct monst *));
#endif /* OVL1 */
extern const int monstr[];
@@ -38,7 +34,6 @@ extern const int monstr[];
#define toostrong(monindx, lev) (monstr[monindx] > lev)
#define tooweak(monindx, lev) (monstr[monindx] < lev)
#ifdef OVLB
boolean
is_home_elemental(ptr)
register struct permonst *ptr;
@@ -157,9 +152,6 @@ int otyp,oquan;
(void) mpickobj(mtmp, otmp);
}
#endif /* OVLB */
#ifdef OVL2
STATIC_OVL void
m_initweap(mtmp)
register struct monst *mtmp;
@@ -465,9 +457,6 @@ register struct monst *mtmp;
(void) mongets(mtmp, rnd_offensive_item(mtmp));
}
#endif /* OVL2 */
#ifdef OVL1
#ifdef GOLDOBJ
/*
* Makes up money for monster's inventory.
@@ -1101,9 +1090,6 @@ struct permonst *mptr; /* usually null; used for confused reading */
return known;
}
#endif /* OVL1 */
#ifdef OVL0
STATIC_OVL boolean
uncommon(mndx)
int mndx;
@@ -1254,9 +1240,6 @@ int mndx; /* particular species that can no longer be created */
} /* note: safe to ignore extinction of unique monsters */
}
#endif /* OVL0 */
#ifdef OVL1
/* The routine below is used to make one of the multiple types
* of a given monster class. The second parameter specifies a
* special casing bit mask to allow the normal genesis
@@ -1343,9 +1326,6 @@ register struct permonst *ptr;
return((tmp > tmp2) ? tmp2 : (tmp > 0 ? tmp : 0)); /* 0 lower limit */
}
#endif /* OVL1 */
#ifdef OVLB
struct permonst *
grow_up(mtmp, victim) /* `mtmp' might "grow up" into a bigger version */
struct monst *mtmp, *victim;
@@ -1435,9 +1415,6 @@ struct monst *mtmp, *victim;
return ptr;
}
#endif /* OVLB */
#ifdef OVL1
int
mongets(mtmp, otyp)
register struct monst *mtmp;
@@ -1487,9 +1464,6 @@ register int otyp;
} else return(0);
}
#endif /* OVL1 */
#ifdef OVLB
int
golemhp(type)
int type;
@@ -1510,9 +1484,6 @@ int type;
}
}
#endif /* OVLB */
#ifdef OVL1
/*
* Alignment vs. yours determines monster's attitude to you.
* ( some "animal" types are co-aligned, but also hungry )
@@ -1609,9 +1580,6 @@ struct monst *mtmp;
mtmp->malign = abs(mal);
}
#endif /* OVL1 */
#ifdef OVLB
static NEARDATA char syms[] = {
MAXOCLASSES, MAXOCLASSES+1, RING_CLASS, WAND_CLASS, WEAPON_CLASS,
FOOD_CLASS, COIN_CLASS, SCROLL_CLASS, POTION_CLASS, ARMOR_CLASS,
@@ -1752,6 +1720,4 @@ struct obj *bag;
}
}
#endif /* OVLB */
/*makemon.c*/