Remove vestiges of old overlay source split
[trunk only]
This commit is contained in:
29
src/mkobj.c
29
src/mkobj.c
@@ -7,14 +7,12 @@
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STATIC_DCL void FDECL(mkbox_cnts,(struct obj *));
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STATIC_DCL void FDECL(obj_timer_checks,(struct obj *, XCHAR_P, XCHAR_P, int));
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#ifdef OVL1
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STATIC_DCL void FDECL(container_weight, (struct obj *));
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STATIC_DCL struct obj *FDECL(save_mtraits, (struct obj *, struct monst *));
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#ifdef WIZARD
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STATIC_DCL const char *FDECL(where_name, (int));
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STATIC_DCL void FDECL(check_contained, (struct obj *,const char *));
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#endif
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#endif /* OVL1 */
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extern struct obj *thrownobj; /* defined in dothrow.c */
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@@ -25,8 +23,6 @@ struct icp {
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char iclass; /* item class */
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};
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#ifdef OVL1
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const struct icp mkobjprobs[] = {
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{10, WEAPON_CLASS},
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{10, ARMOR_CLASS},
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@@ -351,9 +347,6 @@ register struct obj *otmp;
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return;
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}
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#endif /* OVL1 */
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#ifdef OVLB
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static const char dknowns[] = {
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WAND_CLASS, RING_CLASS, POTION_CLASS, SCROLL_CLASS,
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GEM_CLASS, SPBOOK_CLASS, WEAPON_CLASS, TOOL_CLASS, 0
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@@ -756,9 +749,6 @@ register struct obj *otmp;
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return;
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}
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#endif /* OVLB */
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#ifdef OVL1
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void
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blessorcurse(otmp, chance)
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register struct obj *otmp;
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@@ -776,9 +766,6 @@ register int chance;
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return;
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}
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#endif /* OVL1 */
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#ifdef OVLB
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int
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bcsign(otmp)
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register struct obj *otmp;
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@@ -786,9 +773,6 @@ register struct obj *otmp;
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return(!!otmp->blessed - !!otmp->cursed);
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}
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#endif /* OVLB */
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#ifdef OVL0
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/*
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* Calculate the weight of the given object. This will recursively follow
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* and calculate the weight of any containers.
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@@ -863,8 +847,6 @@ int x, y;
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{
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return mksobj_at(treefruits[rn2(SIZE(treefruits))], x, y, TRUE, FALSE);
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}
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#endif /* OVL0 */
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#ifdef OVLB
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struct obj *
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mkgold(amount, x, y)
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@@ -885,9 +867,6 @@ int x, y;
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return (gold);
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}
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#endif /* OVLB */
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#ifdef OVL1
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/* return TRUE if the corpse has special timing */
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#define special_corpse(num) (((num) == PM_LIZARD) \
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|| ((num) == PM_LICHEN) \
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@@ -1023,9 +1002,6 @@ boolean copyof;
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return mnew;
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}
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#endif /* OVL1 */
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#ifdef OVLB
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/* make an object named after someone listed in the scoreboard file */
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struct obj *
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mk_tt_object(objtype, x, y)
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@@ -1084,9 +1060,6 @@ register struct obj *otmp;
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objects[otyp].oc_material != LIQUID));
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}
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#endif /* OVLB */
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#ifdef OVL1
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/*
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* These routines maintain the single-linked lists headed in level.objects[][]
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* and threaded through the nexthere fields in the object-instance structure.
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@@ -1628,6 +1601,4 @@ check_contained(container, mesg)
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}
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#endif /* WIZARD */
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#endif /* OVL1 */
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/*mkobj.c*/
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