Remove vestiges of old overlay source split
[trunk only]
This commit is contained in:
27
src/weapon.c
27
src/weapon.c
@@ -28,14 +28,6 @@
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STATIC_DCL void FDECL(give_may_advance_msg, (int));
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#ifndef OVLB
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STATIC_DCL NEARDATA const short skill_names_indices[];
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STATIC_DCL NEARDATA const char *odd_skill_names[];
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STATIC_DCL NEARDATA const char *barehands_or_martial[];
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#else /* OVLB */
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STATIC_VAR NEARDATA const short skill_names_indices[P_NUM_SKILLS] = {
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0, DAGGER, KNIFE, AXE,
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PICK_AXE, SHORT_SWORD, BROADSWORD, LONG_SWORD,
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@@ -92,27 +84,19 @@ int skill;
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"fighting ");
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}
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#endif /* OVLB */
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STATIC_DCL boolean FDECL(can_advance, (int, BOOLEAN_P));
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STATIC_DCL boolean FDECL(could_advance, (int));
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STATIC_DCL boolean FDECL(peaked_skill, (int));
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STATIC_DCL int FDECL(slots_required, (int));
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#ifdef OVL1
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STATIC_DCL char *FDECL(skill_level_name, (int,char *));
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STATIC_DCL void FDECL(skill_advance, (int));
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#endif /* OVL1 */
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#define P_NAME(type) ((skill_names_indices[type] > 0) ? \
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OBJ_NAME(objects[skill_names_indices[type]]) : \
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(type == P_BARE_HANDED_COMBAT) ? \
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barehands_or_martial[martial_bonus()] : \
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odd_skill_names[-skill_names_indices[type]])
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#ifdef OVLB
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static NEARDATA const char kebabable[] = {
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S_XORN, S_DRAGON, S_JABBERWOCK, S_NAGA, S_GIANT, '\0'
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};
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@@ -314,9 +298,6 @@ struct monst *mon;
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return(tmp);
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}
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#endif /* OVLB */
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#ifdef OVL0
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STATIC_DCL struct obj *FDECL(oselect, (struct monst *,int));
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#define Oselect(x) if ((otmp = oselect(mtmp, x)) != 0) return(otmp);
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@@ -709,9 +690,6 @@ abon() /* attack bonus for strength & dexterity */
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else return(sbon + dex-14);
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}
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#endif /* OVL0 */
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#ifdef OVL1
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int
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dbon() /* damage bonus for strength */
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{
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@@ -1006,9 +984,6 @@ int skill;
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}
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}
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#endif /* OVL1 */
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#ifdef OVLB
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void
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use_skill(skill,degree)
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int skill;
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@@ -1314,6 +1289,4 @@ register struct obj *obj;
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obj->owornmask &= ~W_WEP;
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}
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#endif /* OVLB */
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/*weapon.c*/
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