Remove win32 mapi mail from distribution (trunk only)
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@@ -1453,13 +1453,6 @@ E int FDECL(do_play_instrument, (struct obj *));
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#ifdef LAN_FEATURES
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E void NDECL(init_lan_features);
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E char *NDECL(lan_username);
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# ifdef LAN_MAIL
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E boolean NDECL(lan_mail_check);
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E void FDECL(lan_mail_read, (struct obj *));
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E void NDECL(lan_mail_init);
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E void NDECL(lan_mail_finish);
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E void NDECL(lan_mail_terminate);
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# endif
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#endif
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/* ### nttty.c ### */
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@@ -1,48 +0,0 @@
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/* SCCS Id: @(#)nhlan.h 3.5 1997/04/12 */
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/* Copyright (c) Michael Allison, 1997 */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef NHLAN_H
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#define NHLAN_H
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/*
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* Here are the LAN features currently implemented:
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* LAN_MAIL Mail facility allowing receipt and
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* reading of mail.
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* LAN_SHARED_BONES Allows bones files to be stored on a
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* network share. (Does NOT imply compatibiliy
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* between unlike platforms)
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*/
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# ifdef LAN_FEATURES
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# ifdef LAN_MAIL
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#define MAIL
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#ifndef WIN32
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#define MAILCKFREQ 50
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#else
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/*
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* WIN32 port does the real mail lookups in a separate thread
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* and the NetHack core code really just checks a flag,
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* so that part of it can be done more often. The throttle
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* for how often the mail thread should contact the mail
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* system is controlled by MAILTHREADFREQ and is expressed
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* in milliseconds.
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*/
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#define MAILCKFREQ 5
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#define MAILTHREADFREQ 50000
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#endif
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#ifndef MAX_BODY_SIZE
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#define MAX_BODY_SIZE 1024
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#endif
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struct lan_mail_struct {
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char sender[120];
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char subject[120];
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boolean body_in_ram; /* TRUE means body in memory not file */
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char filename[_MAX_PATH];
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char body[MAX_BODY_SIZE];
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};
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# endif
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# endif /*LAN_FEATURES*/
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#endif /*NHLAN_H*/
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@@ -217,9 +217,6 @@ int _RTLENTRY _EXPFUNC read (int __handle, void _FAR *__buf, unsigned __len);
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#ifdef LAN_FEATURES
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#define MAX_LAN_USERNAME 20
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#define LAN_RO_PLAYGROUND /* not implemented in 3.3.0 */
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#define LAN_SHARED_BONES /* not implemented in 3.3.0 */
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#include "nhlan.h"
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#endif
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#ifndef alloca
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