Fix some bigroom wall corners to how they display in-game
Noticed a few corners in some bigroom maps were | instead of -, which doesn't have any gameplay effect but was mildly annoying for what I was doing at the time (copying the maps out into documentation that is supposed to show what the maps look like in-game). There are other special levels out there that still use | for corners; this doesn't address those, only the bigrooms.
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committed by
Pasi Kallinen
parent
114f99867e
commit
41d95d4325
@@ -12,7 +12,7 @@ des.map([[
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--...........-- --...........-- --...........-- --...........--
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--.............-- --.............-- --.............-- --.............--
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-...............- -...............- -...............- -...............-
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|-...............---...............---...............---...............--
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--...............---...............---...............---...............--
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|.................-.................-.................-.................|
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|........T.................T.................T.................T........|
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|.......................................................................|
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