Fix some bigroom wall corners to how they display in-game
Noticed a few corners in some bigroom maps were | instead of -, which doesn't have any gameplay effect but was mildly annoying for what I was doing at the time (copying the maps out into documentation that is supposed to show what the maps look like in-game). There are other special levels out there that still use | for corners; this doesn't address those, only the bigrooms.
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committed by
Pasi Kallinen
parent
114f99867e
commit
41d95d4325
@@ -14,11 +14,11 @@ des.map([[
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---------.................................---
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---------...........................................---
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---------.....................................................---
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|--------...............................................................--|
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---------...............................................................---
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|.........................................................................|
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|.L.....................................................................L.|
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|.........................................................................|
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|--...............................................................--------|
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---...............................................................---------
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---.....................................................---------
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---...........................................---------
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---.................................---------
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