Fix some bigroom wall corners to how they display in-game

Noticed a few corners in some bigroom maps were | instead of -, which
doesn't have any gameplay effect but was mildly annoying for what I was
doing at the time (copying the maps out into documentation that is
supposed to show what the maps look like in-game).

There are other special levels out there that still use | for corners;
this doesn't address those, only the bigrooms.
This commit is contained in:
copperwater
2025-01-01 11:08:00 -05:00
committed by Pasi Kallinen
parent 114f99867e
commit 41d95d4325
3 changed files with 17 additions and 17 deletions

View File

@@ -14,11 +14,11 @@ des.map([[
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|--------...............................................................--|
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|.........................................................................|
|.L.....................................................................L.|
|.........................................................................|
|--...............................................................--------|
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