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@@ -450,12 +450,6 @@ SoundAchievement(0, sa2_xpleveldown, level);
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/* void (*sound_achievement)(schar, schar, int32_t); */
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/* void (*sound_achievement)(schar, schar, int32_t); */
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#define SoundAchievement(arg1, arg2, aflags) \
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do { \
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if (soundprocs.sound_achievement \
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&& ((soundprocs.sndcap & SNDCAP_ACHIEVEMENTS) != 0)) \
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(*soundprocs.sound_achievement)((arg1), (arg2), (aflags)); \
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} while(0)
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#else
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#else
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#ifdef SND_LIB_INTEGRATED
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#ifdef SND_LIB_INTEGRATED
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#undef SND_LIB_INTEGRATED
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#undef SND_LIB_INTEGRATED
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